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Consumables

Consumables move volume. Flasks, potions, food, bandages, scrolls, and the rest of the buff economy clear and replenish on the auction house faster than almost any other category, which makes them a useful barometer for overall realm activity.

466 items in the Consumables category are currently auctionable in Season of Discovery.

Prices refresh about twice a day from TradeSkillMaster (TSM), so a brand-new listing can take half a day to appear.

Season of Discovery runes and vanilla-era consumable demand give this edition a buff economy with no direct Retail equivalent.

The consumables catalog includes everything Blizzard files under the consumable item class: combat potions and flasks, healing potions and bandages, food and drink, augment runes, buff scrolls, throwables, and the reagent-style consumables classes burn during raid nights. Each entry shows the item level, required level, quality tier, and the consumable's primary use category through its subclass.

Consumable pricing is where the weekly raid-reset cycle is most visible in the data. Demand concentrates around reset day, and the price chart shows the resulting sawtooth clearly — the same flask can trade at visibly different prices on different days of the same week. Potions and flasks ride that cycle hardest; food and drink smooth it out because leveling players buy year-round; bandages are largely a classic-edition market, where first aid still competes with potions on a separate cooldown. The classic editions add their own staples on top — vanilla-era protection potions spike before the raids that demand them, and Season of Discovery layers fresh raid-cycle demand onto original-game supply lines, which keeps its buff economy busier than the edition's size suggests.

Because consumables trade continuously, feed freshness matters more here than anywhere else. Retail snapshots land hourly from the Blizzard auction-house API, and TBC Classic matches that hourly pace through TradeSkillMaster — fast enough that the chart reflects a raid evening while it is still happening. Season of Discovery updates about twice a day and MoP Classic daily, so their consumable charts read as trend lines rather than tickers.

Showing 201–250 of 466 items

Subclass
Holy Protection Potion20Consumable
Homemade Cherry Pie55Consumable
Hot Lion Chops25Consumable
Hot Smoked Bass45Consumable
Hot Wolf Ribs35Consumable
Hourglass Sand1Consumable
Ice Cold Milk15Consumable
Instant Poison20Consumable
Instant Poison II28Consumable
Instant Poison III36Consumable
Instant Poison IV44Consumable
Instant Poison V52Consumable
Instant Poison VI60Consumable
Invisibility Potion47Consumable
Jug of Badlands Bourbon35Consumable
Jungle Remedy32Consumable
Jungle Stew35Consumable
Kaldorei Spider Kabob7Consumable
Large Blue Rocket1Consumable
Large Raw Mightfish55Consumable
Lean Venison25Consumable
Lean Wolf Steak25Consumable
Leg Meat5Consumable
Legion Portal Tuner50Consumable
Lesser Arcane Elixir38Consumable
Lesser Healing Potion13Consumable
Lesser Invisibility Potion33Consumable
Lesser Mana Potion24Consumable
Lesser Stoneshield Potion43Consumable
Light Armor Kit5Consumable
Limited Invulnerability Potion50Consumable
Linen Bandage1Consumable
Living Action Potion57Consumable
Lobster Stew55Consumable
Loch Frenzy Delight15Consumable
Longjaw Mud Snapper15Consumable
Mageblood Potion50Consumable
Mageweave Bandage1Consumable
Magic Candle8Consumable
Magic Dust20Consumable
Magic Resistance Potion42Consumable
Major Discolored Healing Potion70Consumable
Major Healing Potion55Consumable
Major Mana Potion59Consumable
Major Rejuvenation Potion60Consumable
Major Troll's Blood Potion58Consumable
Mana Potion32Consumable
Medium Armor Kit15Consumable
Melon Juice25Consumable
Mightfish Steak55Consumable