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Consumables

Consumables move volume. Flasks, potions, food, bandages, scrolls, and the rest of the buff economy clear and replenish on the auction house faster than almost any other category, which makes them a useful barometer for overall realm activity.

466 items in the Consumables category are currently auctionable in Season of Discovery.

Prices refresh about twice a day from TradeSkillMaster (TSM), so a brand-new listing can take half a day to appear.

Season of Discovery runes and vanilla-era consumable demand give this edition a buff economy with no direct Retail equivalent.

The consumables catalog includes everything Blizzard files under the consumable item class: combat potions and flasks, healing potions and bandages, food and drink, augment runes, buff scrolls, throwables, and the reagent-style consumables classes burn during raid nights. Each entry shows the item level, required level, quality tier, and the consumable's primary use category through its subclass.

Consumable pricing is where the weekly raid-reset cycle is most visible in the data. Demand concentrates around reset day, and the price chart shows the resulting sawtooth clearly — the same flask can trade at visibly different prices on different days of the same week. Potions and flasks ride that cycle hardest; food and drink smooth it out because leveling players buy year-round; bandages are largely a classic-edition market, where first aid still competes with potions on a separate cooldown. The classic editions add their own staples on top — vanilla-era protection potions spike before the raids that demand them, and Season of Discovery layers fresh raid-cycle demand onto original-game supply lines, which keeps its buff economy busier than the edition's size suggests.

Because consumables trade continuously, feed freshness matters more here than anywhere else. Retail snapshots land hourly from the Blizzard auction-house API, and TBC Classic matches that hourly pace through TradeSkillMaster — fast enough that the chart reflects a raid evening while it is still happening. Season of Discovery updates about twice a day and MoP Classic daily, so their consumable charts read as trend lines rather than tickers.

Showing 251–300 of 466 items

Subclass
Mighty Rage Potion51Consumable
Mighty Troll's Blood Potion36Consumable
Mildly Irradiated Rejuvenation Potion40Consumable
Minor Healing Potion5Consumable
Minor Magic Resistance Potion22Consumable
Minor Mana Potion15Consumable
Minor Rejuvenation Potion15Consumable
Mishandled Healing Potion70Consumable
Mithril Head Trout35Consumable
Mixed Berries55Consumable
Moist Cornbread25Consumable
Molasses Firewater1Consumable
Monster Hunter's First Rune Fragment1Consumable
Monster Hunter's Second Rune Fragment1Consumable
Monster Hunter's Third Rune Fragment1Consumable
Monster Omelet45Consumable
Moon Harvest Pumpkin45Consumable
Moonberry Juice45Consumable
Moonglow1Consumable
Morning Glory Dew55Consumable
Mulgore Spice Bread35Consumable
Murloc Fin Soup25Consumable
Mutton Chop25Consumable
Mysterious Troll Scroll40Consumable
Mystery Stew35Consumable
Nature Protection Potion38Consumable
Nightcrawlers20Consumable
Nightfin Soup45Consumable
Numbing Poison60Consumable
Occult Poison I54Consumable
Occult Poison II60Consumable
Oil Covered Fish15Consumable
Oil of Immolation41Consumable
Oil of Olaf8Consumable
Overcharged Portal Tuner50Consumable
Poached Sunscale Salmon45Consumable
Pop-Up Shrub1Consumable
Portal Tuner Tuner50Consumable
Prairie Crown1Consumable
Prairie Dog Musk1Consumable
Prairie Flower1Consumable
Preserved HollyItem ID #21312125Consumable
Preserved HollyItem ID #2121340Consumable
Prowler Steak65Consumable
Purification Potion57Consumable
Purple Ribboned Wrapping Paper5Consumable
Rabbit Musk1Consumable
Rage Potion14Consumable
Rainbow Fin Albacore15Consumable
Raptor Punch18Consumable