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Trade Goods

Trade goods feed every crafting profession: cloth for tailoring, hides for leatherworking, ore for blacksmithing and engineering, herbs for alchemy and inscription, and gems for jewelcrafting. Their auction-house volume is among the highest in the game.

Items in Trade Goods

917 items

Showing 201–250 of 917 items

Subclass
Elemental Water common qualityElemental25Elemental
Elementium Bar common qualityMetal & Stone83Metal & Stone
Elementium Ingot epic qualityMetal & Stone60Metal & Stone
Elementium Ore common qualityMetal & Stone83Metal & Stone
Elementium-Plated Exhaust Pipe rare qualityParts80Parts
Elementium Rod poor qualityEnchanting81Enchanting
Embersilk Cloth common qualityCloth81Cloth
Emerald Pigment common qualityOther30Other
Emperor Salmon common qualityCooking87Cooking
Enchanted Elementium Bar legendary qualityMetal & Stone60Metal & Stone
Enchanted Leather common qualityLeather55Leather
Enchanted Thorium Bar common qualityMetal & Stone55Metal & Stone
Enchanting Vellum common qualityItem Enchantment600Item Enchantment
Engineer's Ink common qualityParts50Parts
Enormous Barbed Gill Trout common qualityCooking60Cooking
Essence of Air uncommon qualityElemental55Elemental
Essence of Destruction epic qualityOther85Other
Essence of Earth uncommon qualityElemental55Elemental
Essence of Fire uncommon qualityElemental55Elemental
Essence of Undeath uncommon qualityElemental55Elemental
Essence of Water uncommon qualityElemental55Elemental
Eternal Air uncommon qualityElemental75Elemental
Eternal Earth uncommon qualityElemental75Elemental
Eternal Fire uncommon qualityElemental75Elemental
Eternal Life uncommon qualityElemental75Elemental
Eternal Shadow uncommon qualityElemental75Elemental
Eternal Water uncommon qualityElemental75Elemental
Eternium Bar uncommon qualityMetal & Stone70Metal & Stone
Eternium Ore uncommon qualityMetal & Stone70Metal & Stone
Eternium Rod poor qualityEnchanting75Enchanting
Eternium Thread common qualityCloth70Cloth
Ethereal Ink common qualityParts60Parts
Ethereal Oil common qualityOther75Other
Ethereal Shard rare qualityEnchanting90Enchanting
Explosive Decoy common qualityExplosives80Explosives
Explosive Sheep common qualityExplosives30Explosives
Ez-Thro Dynamite common qualityExplosives25Explosives
Ez-Thro Dynamite II common qualityExplosives40Explosives
Fadeleaf common qualityHerb32Herb
Fangtooth Herring common qualityCooking70Cooking
Farm Chicken common qualityCooking85Cooking
Fathom Eel common qualityCooking81Cooking
Felcloth common qualityCloth50Cloth
Fel Hide common qualityLeather70Leather
Fel Iron Bar common qualityMetal & Stone60Metal & Stone
Fel Iron Bomb common qualityExplosives60Explosives
Fel Iron Casing common qualityParts60Parts
Fel Iron Ore common qualityMetal & Stone60Metal & Stone
Fel Iron Rod poor qualityEnchanting60Enchanting
Fel Lotus uncommon qualityHerb70Herb

About Trade Goods

Materials are the clearest patch-cycle market in the game. A new patch sends old-content materials cheap and new-content materials expensive, and the shift shows in the price history weeks before it is obvious in the game itself.

Where each material's supply comes from, and why realms differ, 2 paragraphs

Each subclass has its own supply line. Cloth follows leveling traffic through humanoid zones; enchanting materials come from disenchanting unwanted gear, so their supply rises when gear prices fall; and elemental materials such as motes and primals gate so many classic-era recipes that primal trading was effectively TBC's spot market.

Commodity prices also diverge between realms more than gear prices do: the same ore can be plentiful on one server and scarce on another. Retail narrows that gap for true commodities, which trade in one region-wide pool, while the classic editions still price every stack realm by realm.

Where these prices come from

  • Mists of Pandaria Classic: TSM, daily