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Armor

Armor protects every character from the moment they leave the starting zone. The auction house carries cloth, leather, mail, and plate gear across every level bracket, plus shields, rings, trinkets, cloaks, and the rest of the accessory slots.

Items in Armor

3,695 items

Market values are per realm. Pick a realm to see them in this table.

Showing 551–600 of 3,695 items

Subclass
Celestial Bindings uncommon qualityCloth55Cloth
Celestial Cape uncommon qualityCloth54Cloth
Celestial Crown uncommon qualityCloth61Cloth
Celestial Handwraps uncommon qualityCloth58Cloth
Celestial Kilt uncommon qualityCloth59Cloth
Celestial Pauldrons uncommon qualityCloth59Cloth
Celestial Silk Robes uncommon qualityCloth61Cloth
Celestial Slippers uncommon qualityCloth58Cloth
Celestial Tunic uncommon qualityCloth61Cloth
Ceremonial Buckler uncommon qualityShield15Shield
Ceremonial Cloak common qualityCloth12Cloth
Ceremonial Leather Ankleguards common qualityLeather15Leather
Ceremonial Leather Belt common qualityLeather14Leather
Ceremonial Leather Bracers common qualityLeather13Leather
Ceremonial Leather Gloves uncommon qualityLeather15Leather
Ceremonial Leather Harness uncommon qualityLeather18Leather
Ceremonial Leather Loincloth uncommon qualityLeather17Leather
Cerulean Ring uncommon qualityMiscellaneous35Miscellaneous
Cerulean Talisman uncommon qualityMiscellaneous32Miscellaneous
Chainmail Boots common qualityMail17Mail
Chainmail Pants common qualityMail17Mail
Champion's Armor uncommon qualityMail48Mail
Champion's Bracers uncommon qualityMail45Mail
Champion's Cape uncommon qualityCloth44Cloth
Champion's Gauntlets uncommon qualityMail46Mail
Champion's Girdle uncommon qualityMail46Mail
Champion's Greaves uncommon qualityMail46Mail
Champion's Helmet uncommon qualityMail47Mail
Champion's Leggings uncommon qualityMail48Mail
Champion's Pauldrons uncommon qualityMail47Mail
Champion's Wall Shield uncommon qualityShield48Shield
Chan's Imperial Robes rare qualityCloth52Cloth
Charger's Armor uncommon qualityMail11Mail
Charger's Belt common qualityMail9Mail
Charger's Bindings common qualityMail8Mail
Charger's Boots common qualityMail10Mail
Charger's Cloak common qualityCloth8Cloth
Charger's Handwraps common qualityMail10Mail
Charger's Pants uncommon qualityMail11Mail
Charger's Shield common qualityShield8Shield
Chief Brigadier Armor uncommon qualityMail41Mail
Chief Brigadier Boots uncommon qualityMail39Mail
Chief Brigadier Bracers uncommon qualityMail37Mail
Chief Brigadier Cloak uncommon qualityCloth36Cloth
Chief Brigadier Coif uncommon qualityMail39Mail
Chief Brigadier Gauntlets uncommon qualityMail38Mail
Chief Brigadier Girdle uncommon qualityMail38Mail
Chief Brigadier Leggings uncommon qualityMail40Mail
Chief Brigadier Pauldrons uncommon qualityMail40Mail
Chief Brigadier Shield uncommon qualityShield40Shield

About Armor

The four armor weights are four separate economies. Cloth is the deepest shelf in the game, because every humanoid boss drops it and three classes wear it, so its price floors are easy to read. Plate splits internally: tanking pieces with defensive stats price above same-level damage plate, because tank demand is steadier.

Who buys each armor type, and how crafted and dropped pieces price, 3 paragraphs

Each weight sells to its own classes: leather to rogues, druids, monks, and demon hunters; mail to hunters, shamans, and evokers; plate to warriors, paladins, and death knights. Shields pair tank-only demand with low supply, and the miscellaneous subclass (rings, trinkets, cloaks, and off-hand pieces) sells to every class, which makes it the most contested accessory market on a realm.

Cosmetic armor adds a fifth lane. Appearance-driven pieces price on their look rather than their stats, so a low-level green with a rare model can outprice current gear.

Crafted and dropped armor move differently. New crafted gear spikes when a patch lands and its recipe is still rare, bind-on-equip greens settle into a low-volatility floor, and rare drops move with the popularity of the dungeon that drops them.

Where these prices come from

  • Season of Discovery: Classic market data, about twice a day