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Trade Goods

Trade goods feed every crafting profession: cloth for tailoring, hides for leatherworking, ore for blacksmithing and engineering, herbs for alchemy and inscription, and gems for jewelcrafting. Their auction-house volume is among the highest in the game.

Items in Trade Goods

526 items

Showing 301–350 of 526 items

Subclass
Massive Mojo common qualityOther60Other
Masterwork Target Dummy common qualityDevices55Devices
Meaty Bat Wing common qualityMeat5Meat
Mechanical Repair Kit common qualityDevices40Devices
Medium Hide common qualityLeather20Leather
Medium Leather common qualityLeather20Leather
Mercurial Adamantite rare qualityJewelcrafting60Jewelcrafting
Mercurial Stone uncommon qualityOther65Other
Mild Spices common qualityOther5Other
Mithril Bar common qualityMetal & Stone40Metal & Stone
Mithril Casing common qualityParts43Parts
Mithril Filigree common qualityJewelcrafting40Jewelcrafting
Mithril Frag Bomb common qualityExplosives43Explosives
Mithril Ore common qualityMetal & Stone40Metal & Stone
Mithril Tube common qualityParts39Parts
Mooncloth common qualityCloth55Cloth
Moongraze Stag Tenderloin common qualityMeat1Meat
Mote of Air common qualityElemental65Elemental
Mote of Earth common qualityElemental65Elemental
Mote of Fire common qualityElemental65Elemental
Mote of Life common qualityElemental65Elemental
Mote of Mana common qualityElemental65Elemental
Mote of Shadow common qualityElemental65Elemental
Mote of Water common qualityElemental65Elemental
Mountain Silversage common qualityHerb56Herb
Murloc Eye common qualityMeat11Meat
Murloc Fin common qualityMeat16Meat
Mystery Meat common qualityMeat30Meat
Naga Scale common qualityOther25Other
Netherbloom common qualityHerb70Herb
Nether Dragonscales common qualityLeather60Leather
Nether Vortex epic qualityMaterials75Materials
Netherweave Cloth common qualityCloth60Cloth
Netherweb Spider Silk common qualityCloth60Cloth
Nexus Crystal epic qualityEnchanting60Enchanting
Nightmare Seed common qualityHerb73Herb
Nightmare Vine common qualityHerb73Herb
Oily Blackmouth common qualityOther15Other
Orange Dye common qualityOther35Other
Ornate Spyglass common qualityDevices27Devices
Peacebloom common qualityHerb5Herb
Perfect Deviate Scale common qualityLeather1Leather
Pink Dye common qualityOther50Other
Plaguebloom common qualityHerb57Herb
Portable Bronze Mortar common qualityDevices33Devices
Powerful Mojo common qualityOther55Other
Powerful Seaforium Charge common qualityExplosives55Explosives
Primal Air uncommon qualityElemental65Elemental
Primal Bat Leather common qualityLeather60Leather
Primal Earth uncommon qualityElemental65Elemental

About Trade Goods

Materials are the clearest patch-cycle market in the game. A new patch sends old-content materials cheap and new-content materials expensive, and the shift shows in the price history weeks before it is obvious in the game itself.

Where each material's supply comes from, and why realms differ, 2 paragraphs

Each subclass has its own supply line. Cloth follows leveling traffic through humanoid zones; enchanting materials come from disenchanting unwanted gear, so their supply rises when gear prices fall; and elemental materials such as motes and primals gate so many classic-era recipes that primal trading was effectively TBC's spot market.

Commodity prices also diverge between realms more than gear prices do: the same ore can be plentiful on one server and scarce on another. Retail narrows that gap for true commodities, which trade in one region-wide pool, while the classic editions still price every stack realm by realm.

Where these prices come from

  • TBC Anniversary: TSM, hourly