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Trade Goods

Trade goods feed every crafting profession: cloth for tailoring, hides for leatherworking, ore for blacksmithing and engineering, herbs for alchemy and inscription, and gems for jewelcrafting. Their auction-house volume is among the highest in the game.

Items in Trade Goods

2,987 items

Showing 1,451–1,500 of 2,987 items

Subclass
Infernal Brimstone uncommon qualityMetal & Stone40Metal & Stone
Inferno Ink uncommon qualityParts25Parts
Inferno Ruby rare qualityJewelcrafting25Jewelcrafting
Infinite Dust common qualityEnchanting20Enchanting
Infurious Alloy rare qualityItem ID #190538Metal & Stone60Metal & Stone
Infurious Alloy rare qualityItem ID #190536Metal & Stone60Metal & Stone
Infurious Alloy rare qualityItem ID #190537Metal & Stone60Metal & Stone
Infurious Hide rare qualityItem ID #193236Leather60Leather
Infurious Hide rare qualityItem ID #193238Leather60Leather
Infurious Hide rare qualityItem ID #193237Leather60Leather
Infurious Scales rare qualityItem ID #193250Leather60Leather
Infurious Scales rare qualityItem ID #193249Leather60Leather
Infurious Scales rare qualityItem ID #193248Leather60Leather
Infurious Wildercloth Bolt rare qualityItem ID #193932Cloth60Cloth
Infurious Wildercloth Bolt rare qualityItem ID #193933Cloth60Cloth
Infurious Wildercloth Bolt rare qualityItem ID #193934Cloth60Cloth
Infused Heliotrope epic qualityJewelcrafting80Jewelcrafting
Infused Scalewoven Hide rare qualityItem ID #244634Leather70Leather
Infused Scalewoven Hide rare qualityItem ID #244633Leather70Leather
Infusion: Corpse Purification rare qualityOptional Reagents51Optional Reagents
Ink of Dreams common qualityInscription30Inscription
Ink of the Sea common qualityInscription20Inscription
Ink of the Sky uncommon qualityInscription10Inscription
Inlaid Mithril Cylinder common qualityParts10Parts
Instant Noodles common qualityCooking30Cooking
Insulated Wiring common qualityParts45Parts
Inverted Prism rare qualityItem ID #213761Jewelcrafting70Jewelcrafting
Inverted Prism rare qualityItem ID #213759Jewelcrafting70Jewelcrafting
Inverted Prism rare qualityItem ID #213760Jewelcrafting70Jewelcrafting
Iridescent Amberjack common qualityCooking50Cooking
Iridescent Pearl uncommon qualityJewelcrafting10Jewelcrafting
Iridescent Plume common qualityOther60Other
Iridescent Water common qualityInscription60Inscription
Iron Bar common qualityMetal & Stone10Metal & Stone
Iron Buckle common qualityParts10Parts
Ironclaw Alloy rare qualityItem ID #222427Metal & Stone70Metal & Stone
Ironclaw Alloy rare qualityItem ID #222428Metal & Stone70Metal & Stone
Ironclaw Alloy rare qualityItem ID #222426Metal & Stone70Metal & Stone
Ironclaw Ore uncommon qualityItem ID #210937Metal & Stone70Metal & Stone
Ironclaw Ore uncommon qualityItem ID #210936Metal & Stone70Metal & Stone
Ironclaw Ore uncommon qualityItem ID #210938Metal & Stone70Metal & Stone
Iron Deck epic qualityInscription44Inscription
Iron Ore common qualityMetal & Stone10Metal & Stone
Iron Ore Nugget common qualityMetal & Stone35Metal & Stone
Iron Strut common qualityParts10Parts
Ironweb Spider Silk common qualityCloth10Cloth
Islefin Dorado uncommon qualityCooking60Cooking
Jade uncommon qualityJewelcrafting10Jewelcrafting
Jadefire Ink common qualityInscription10Inscription
Jade Lungfish common qualityCooking30Cooking

About Trade Goods

Materials are the clearest patch-cycle market in the game. A new patch sends old-content materials cheap and new-content materials expensive, and the shift shows in the price history weeks before it is obvious in the game itself.

Where each material's supply comes from, and why realms differ, 2 paragraphs

Each subclass has its own supply line. Cloth follows leveling traffic through humanoid zones; enchanting materials come from disenchanting unwanted gear, so their supply rises when gear prices fall; and elemental materials such as motes and primals gate so many classic-era recipes that primal trading was effectively TBC's spot market.

Commodity prices also diverge between realms more than gear prices do: the same ore can be plentiful on one server and scarce on another. Retail narrows that gap for true commodities, which trade in one region-wide pool, while the classic editions still price every stack realm by realm.

Where these prices come from

  • Retail: Blizzard, hourly