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Trade Goods

Trade goods feed every crafting profession: cloth for tailoring, hides for leatherworking, ore for blacksmithing and engineering, herbs for alchemy and inscription, and gems for jewelcrafting. Their auction-house volume is among the highest in the game.

Items in Trade Goods

2,987 items

Showing 451–500 of 2,987 items

Subclass
Chilled Rune uncommon qualityItem ID #194768Inscription60Inscription
Chilled Rune uncommon qualityItem ID #194859Inscription60Inscription
Chimaerok Tenderloin common qualityCooking10Cooking
Chimera's Eye rare qualityJewelcrafting25Jewelcrafting
Chitin Armor Banding uncommon qualityItem ID #219898Leather70Leather
Chitin Armor Banding uncommon qualityItem ID #219900Leather70Leather
Chitin Armor Banding uncommon qualityItem ID #219899Leather70Leather
Chopped Mycobloom common qualityCooking80Cooking
Choral Honey common qualityCooking45Cooking
Chromatic Dust common qualityEnchanting60Enchanting
Chromatic Embroidery Thread uncommon qualityItem ID #193960Finishing Reagents61Finishing Reagents
Chromatic Embroidery Thread uncommon qualityItem ID #193961Finishing Reagents61Finishing Reagents
Chromatic Embroidery Thread uncommon qualityItem ID #193959Finishing Reagents61Finishing Reagents
Chronocloth Bolt epic qualityItem ID #193936Cloth60Cloth
Chronocloth Bolt epic qualityItem ID #193937Cloth60Cloth
Chronocloth Bolt epic qualityItem ID #193935Cloth60Cloth
Chunk o' Basilisk common qualityCooking15Cooking
Chunk of Boar Meat common qualityCooking10Cooking
Chunk o' Mammoth common qualityCooking20Cooking
Cinderbee Belly uncommon qualityCooking70Cooking
Cinderbloom common qualityHerb25Herb
Cinderbloom Petal common qualityHerb25Herb
Citrine uncommon qualityJewelcrafting10Jewelcrafting
Clam Meat common qualityCooking10Cooking
Clefthoof Meat common qualityCooking15Cooking
Clipped Bird Wing uncommon qualityCooking70Cooking
Clumped Flour common qualityCooking80Cooking
Coal common qualityMetal & Stone10Metal & Stone
Coarse Blasting Powder common qualityParts10Parts
Coarse Grinding Stone common qualityMetal & Stone10Metal & Stone
Coarse Leather common qualityLeather45Leather
Coarse Stone common qualityMetal & Stone10Metal & Stone
Coarse Thread common qualityCloth10Cloth
Cobalt Bar common qualityMetal & Stone20Metal & Stone
Cobalt Ore common qualityMetal & Stone20Metal & Stone
Cobalt Ore Nugget common qualityMetal & Stone35Metal & Stone
Cobra Scale Fragment common qualityLeather15Leather
Cobra Scales common qualityLeather15Leather
Cocoa Beans common qualityOther25Other
Codified Azeroot rare qualityItem ID #245764Inscription70Inscription
Codified Azeroot rare qualityItem ID #245765Inscription70Inscription
Codified Greenwood rare qualityItem ID #222556Inscription70Inscription
Codified Greenwood rare qualityItem ID #222555Inscription70Inscription
Codified Greenwood rare qualityItem ID #222557Inscription70Inscription
Coiled Snake-Eye rare qualityItem ID #273063Optional Reagents72Optional Reagents
Coiled Snake-Eye rare qualityItem ID #273062Optional Reagents72Optional Reagents
Coiled Stargorger rare qualityCooking80Cooking
Common Parchment poor qualityOther17Other
Complicated Fuse Box uncommon qualityItem ID #221932Optional Reagents72Optional Reagents
Complicated Fuse Box uncommon qualityItem ID #221934Optional Reagents72Optional Reagents

About Trade Goods

Materials are the clearest patch-cycle market in the game. A new patch sends old-content materials cheap and new-content materials expensive, and the shift shows in the price history weeks before it is obvious in the game itself.

Where each material's supply comes from, and why realms differ, 2 paragraphs

Each subclass has its own supply line. Cloth follows leveling traffic through humanoid zones; enchanting materials come from disenchanting unwanted gear, so their supply rises when gear prices fall; and elemental materials such as motes and primals gate so many classic-era recipes that primal trading was effectively TBC's spot market.

Commodity prices also diverge between realms more than gear prices do: the same ore can be plentiful on one server and scarce on another. Retail narrows that gap for true commodities, which trade in one region-wide pool, while the classic editions still price every stack realm by realm.

Where these prices come from

  • Retail: Blizzard, hourly