Talenti del Mago
Build beta 1.60.1.69913, confrontata con Classic Era 1.15.9.69722
- Punti rimasti
- 51
- Ripartizione
- 0/0/0
- Mago
- Nessun punto speso
Il livello 60 ha 51 punti talento. I valori dei suggerimenti sono mostrati per il livello 60. 20 e 30 sono i livelli massimi della beta, 60 è quello al lancio.
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Arcane
Seleziona un talento per vedere che cosa fa ogni grado.
Fire
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Frost
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Tocca un talento per aggiungere un punto. Tieni premuto per toglierne uno, oppure usa i pulsanti sotto l’albero.
- Nuovo in Forever
- Modificato rispetto a Classic Era
- Può ricevere un punto
- Grado massimo
- Bloccato
- 5 nuovi e 33 modificati in questa classe
Fai clic su un talento per aggiungere un punto. Fai clic destro o Maiusc+clic per toglierne uno.
Con la tastiera, le frecce spostano la selezione fra i talenti, Home e Fine si spostano lungo una riga, Invio o Spazio aggiunge un punto e Backspace ne toglie uno.
Su uno schermo touch, tocca per aggiungere un punto e tieni premuto per toglierne uno. I pulsanti Aggiungi e Togli sotto ogni albero fanno lo stesso.
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Ordine di progressione
Spendi un punto e l’ordine che hai scelto compare qui, una riga per livello.
Le tue build da Mago
Lettura delle tue build salvate
Tutti i talenti del Mago
Ogni talento dei tre alberi, con il suo effetto al grado massimo per il livello 60.
| Talento | Riga | Gradi | Rispetto a Classic Era | Effetto al grado massimo |
|---|---|---|---|---|
| Wand Specialization | 1 | 2 | Uguale a Classic Era | Increases your damage with Wands by 25%. |
| Arcane Focus | 1 | 5 | Modificato rispetto a Classic Era | Improves your chance to hit with Arcane spells by 5%. |
| Improved Channeling | 1 | 5 | Modificato rispetto a Classic Era | Gives you a 100% chance to avoid interruption caused by damage while channeling Arcane Missiles and a 70% chance while casting Arcane Blast. |
| Arcane Subtlety | 2 | 2 | Modificato rispetto a Classic Era | Reduces your target's resistance to all your spells by 15 and reduces the threat caused by your Arcane spells by 30%. |
| Magic Absorption | 2 | 2 | Modificato rispetto a Classic Era | Increases all your resistances by 10 and causes all spells you fully resist to restore 2% of your total mana. Cannot trigger more often than 1 time per sec. |
| Arcane Concentration | 2 | 5 | Uguale a Classic Era | Gives you a 10% chance of entering a Clearcasting state after any damage spell hits a target. The Clearcasting state reduces the mana cost of your next damage spell by 100%. |
| Arcane Resilience | 2 | 2 | Modificato rispetto a Classic Era | Increases your Armor by an amount equal to 50% of your Intellect. |
| Arcane Geometry | 3 | 2 | Modificato rispetto a Classic Era | Increases the range of your Arcane spells by 6 yards. |
| Arcane Impact | 3 | 3 | Modificato rispetto a Classic Era | Increases the critical strike chance of your Arcane spells by 6%. |
| Arcane Blast | 3 | 1 | Nuovo in Forever | Blasts the target with energy, dealing 57 to 66 Arcane damage. Each time you cast Arcane Blast, the damage of all your other spells is increased by 10% and the mana cost of Arcane Blast is increased by 175%. Effect stacks up to 4 times and lasts 8 sec or until any other damage spell is cast. |
| Arcane Shielding | 4 | 2 | Modificato rispetto a Classic Era | Decreases the Mana lost per point of damage taken when your Mana Shield spell is active by 33% and increases the resistances granted by your Mage Armor spell by 50%. |
| Improved Counterspell | 4 | 2 | Modificato rispetto a Classic Era | Your Counterspell also Silences the target for 4 sec. |
| Arcane Meditation | 4 | 3 | Modificato rispetto a Classic Era | Allows 50% of your Mana regeneration to continue while casting. |
| Missile Barrage | 4 | 1 | Nuovo in Forever | Gives your Arcane Blast spell a 40% chance, and your Fireball, Frostbolt, and Frostfire Bolt spells a 20% chance to reduce the channeled duration of your next Arcane Missiles spell by 50%, reduce the Mana cost by 100%, and missiles fire every 0.5 sec. |
| Presence of Mind | 5 | 1 | Uguale a Classic Era | When activated, your next Mage spell with a casting time less than 10 sec becomes an instant cast spell. |
| Arcane Mind | 5 | 5 | Modificato rispetto a Classic Era | Increases your Intellect by 10% and increases the critical strike damage bonus of your Arcane spells by 100%. |
| Arcane Instability | 6 | 3 | Modificato rispetto a Classic Era | Increases the damage done by your spells by 3% and your critical strike chance by 3%. |
| Arcane Power | 7 | 1 | Modificato rispetto a Classic Era | For the next 15 sec, your spells deal 30% more damage while costing 30% more mana to cast. |
| Talento | Riga | Gradi | Rispetto a Classic Era | Effetto al grado massimo |
|---|---|---|---|---|
| Wake of Fire | 1 | 2 | Modificato rispetto a Classic Era | Reduces the cooldown of your Fire Blast spell by 2 sec. Killing a non-trivial target increases the critical strike chance of your next Fire Blast cast within 20 sec by 50%. |
| Incineration | 1 | 3 | Modificato rispetto a Classic Era | Increases the critical strike chance of your Fire Blast, Ice Lance, Arcane Blast, and Scorch spells by 6%. |
| Improved Fireball | 1 | 5 | Modificato rispetto a Classic Era | Reduces the casting time of your Fireball and Frostfire Bolt spells by 0.5 sec. |
| Ignite | 2 | 5 | Uguale a Classic Era | Your critical strikes from Fire damage spells cause the target to burn for an additional 40% of your spell's damage over 4 sec. |
| Flame Throwing | 2 | 2 | Uguale a Classic Era | Increases the range of your Fire spells by 6 yards. |
| Impact | 2 | 3 | Modificato rispetto a Classic Era | Gives your Fire spells a 10% chance to stun the target for 2 sec. |
| Burning Soul | 3 | 3 | Modificato rispetto a Classic Era | Gives your Fire spells a 70% chance to not lose casting time when you take damage and reduces the threat caused by your Fire spells by 30%. |
| Improved Flamestrike | 3 | 3 | Uguale a Classic Era | Increases the critical strike chance of your Flamestrike spell by 15%. |
| Pyroblast | 3 | 1 | Modificato rispetto a Classic Era | Hurls an immense fiery boulder that causes 100 to 132 Fire damage and an additional 44 Fire damage over 12 sec. |
| Improved Scorch | 4 | 3 | Modificato rispetto a Classic Era | Your Scorch spell has a 100% chance to cause your target to be vulnerable to Fire damage. This vulnerability increases all Fire damage you deal to your target by 3% and lasts 30 sec, stacking up to 5 times. |
| Improved Fire Ward | 4 | 2 | Uguale a Classic Era | Causes your Fire Ward to have a 20% chance to reflect Fire spells while active. |
| Hot Streak | 4 | 1 | Nuovo in Forever | Your non-periodic critical strikes with Fireball, Frostfire Bolt, Fire Blast, and Scorch grant Hot Streak for 15 sec. Hot Streak reduces the cast time of Pyroblast by 25%, stacking up to 3 times. |
| Master of Elements | 4 | 3 | Modificato rispetto a Classic Era | Your Fire and Frost critical strikes will refund 30% of their base mana cost. |
| Critical Mass | 5 | 3 | Uguale a Classic Era | Increases the critical strike chance of your Fire spells by 6%. |
| Blast Wave | 5 | 1 | Modificato rispetto a Classic Era | A wave of flame radiates outward from the caster, damaging all enemies caught within the blast for 153 to 185 Fire damage, and Dazing them for 50% reduced movement speed for 6 sec. |
| Fire Power | 6 | 5 | Uguale a Classic Era | Increases the damage done by your Fire spells by 10%. |
| Combustion | 7 | 1 | Modificato rispetto a Classic Era | When activated, this spell causes each of your Fire damage spell hits to increase your critical strike chance with Fire damage spells by 10%. This effect lasts until you have caused 4 non-periodic critical strikes with Fire spells. |
| Talento | Riga | Gradi | Rispetto a Classic Era | Effetto al grado massimo |
|---|---|---|---|---|
| Frost Warding | 1 | 2 | Modificato rispetto a Classic Era | Increases the Armor and resistance given by your Frost Armor and Ice Armor spells by 30%. In addition, gives your Frost Ward a 20% chance to reflect Frost spells and effects while active. |
| Improved Frostbolt | 1 | 5 | Uguale a Classic Era | Reduces the casting time of your Frostbolt spell by 0.5 sec. |
| Elemental Precision | 1 | 5 | Modificato rispetto a Classic Era | Improves your chance to hit with Frost and Fire spells by 5%. |
| Ice Shards | 2 | 5 | Uguale a Classic Era | Increases the critical strike damage bonus of your Frost spells by 100%. |
| Permafrost | 2 | 3 | Modificato rispetto a Classic Era | Increases the duration of your Chill effects by 33% and reduces the target's speed by an additional 10%. |
| Improved Frost Nova | 2 | 2 | Uguale a Classic Era | Reduces the cooldown of your Frost Nova spell by 4 sec. |
| Frostbite | 2 | 3 | Uguale a Classic Era | Gives your Chill effects a 15% chance to Freeze the target for 5 sec. |
| Piercing Ice | 3 | 3 | Uguale a Classic Era | Increases the damage done by your Frost spells by 6%. |
| Frost Channeling | 3 | 3 | Uguale a Classic Era | Reduces the mana cost of your Frost spells by 15% and reduces the threat caused by your Frost spells by 30%. |
| Ice Lance | 3 | 1 | Nuovo in Forever | Deals 28 to 33 Frost damage to an enemy target. Deals 300% increased damage to Frozen targets. |
| Improved Blizzard | 3 | 3 | Modificato rispetto a Classic Era | Adds a Chill effect to your Blizzard spell. This effect lowers the target's movement speed by 40% for 1.5 sec. |
| Arctic Reach | 4 | 2 | Uguale a Classic Era | Increases the range of your Frostbolt and Blizzard spells and the radius of your Frost Nova and Cone of Cold spells by 20%. |
| Ice Block | 4 | 1 | Modificato rispetto a Classic Era | You become encased in a block of ice, protecting you from all physical attacks and spells for 10 sec, but during that time you cannot attack, move, or cast spells. |
| Shatter | 4 | 3 | Modificato rispetto a Classic Era | Increases the critical strike chance of all your spells against Frozen targets by 50%. |
| Improved Cone of Cold | 5 | 3 | Modificato rispetto a Classic Era | Increases the damage dealt by your Cone of Cold spell by 35%. |
| Cold Snap | 5 | 1 | Modificato rispetto a Classic Era | Finishes the remaining cooldown on all your other Frost spells. |
| Fingers of Frost | 5 | 2 | Nuovo in Forever | Gives your Chill effects a 15% chance to grant you the Fingers of Frost effect, which treats your next 2 spells cast as if the target were Frozen. Lasts 15 sec. |
| Winter's Chill | 6 | 5 | Modificato rispetto a Classic Era | Gives your Frost damage spells a 100% chance to apply the Winter's Chill effect, which increases the chance your Ice Lance and Frostbolt spells will critically hit the target by 2% for 15 sec. Stacks up to 5 times. |
| Ice Barrier | 7 | 1 | Modificato rispetto a Classic Era | Instantly shields you, absorbing 448 damage. Lasts 1 min. While the shield holds, your spellcasts will not be interrupted or delayed from taking damage. |
