Talentos de Mago
Versión beta 1.60.1.69913, comparada con Classic Era 1.15.9.69722
- Puntos restantes
- 51
- Distribución
- 0/0/0
- Mago
- Sin puntos repartidos
El nivel 60 tiene 51 puntos de talento. Las cifras de los tooltips corresponden al nivel 60. 20 y 30 son los límites de nivel de la beta, y 60 es el del lanzamiento.
Inicia sesión para usar aquí tus propios personajes.
Arcane
Selecciona un talento para ver qué hace cada rango.
Fire
Selecciona un talento para ver qué hace cada rango.
Frost
Selecciona un talento para ver qué hace cada rango.
Toca un talento para añadir un punto. Mantén pulsado para quitar uno, o usa los botones que hay bajo el árbol.
- Nuevo en Forever
- Cambiado respecto a Classic Era
- Admite un punto
- Rango completo
- Bloqueado
- 5 nuevos y 33 cambiados en esta clase
Haz clic en un talento para añadir un punto. Con clic derecho o Mayús+clic quitas uno.
Con el teclado, las flechas se mueven entre talentos, Inicio y Fin saltan a los extremos de la fila, Intro o Espacio añade un punto y Retroceso quita uno.
En una pantalla táctil, toca para añadir un punto y mantén pulsado para quitar uno. Los botones de añadir y quitar que hay bajo cada árbol hacen lo mismo.
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Orden de subida de nivel
Reparte un punto y el orden que elijas aparecerá aquí, una línea por nivel.
Tus builds de Mago
Leyendo tus builds guardadas
Todos los talentos de Mago
Todos los talentos de los tres árboles, con su efecto a rango completo para el nivel 60.
| Talento | Fila | Rangos | Comparado con Classic Era | Efecto a rango completo |
|---|---|---|---|---|
| Wand Specialization | 1 | 2 | Igual que en Classic Era | Increases your damage with Wands by 25%. |
| Arcane Focus | 1 | 5 | Cambiado respecto a Classic Era | Improves your chance to hit with Arcane spells by 5%. |
| Improved Channeling | 1 | 5 | Cambiado respecto a Classic Era | Gives you a 100% chance to avoid interruption caused by damage while channeling Arcane Missiles and a 70% chance while casting Arcane Blast. |
| Arcane Subtlety | 2 | 2 | Cambiado respecto a Classic Era | Reduces your target's resistance to all your spells by 15 and reduces the threat caused by your Arcane spells by 30%. |
| Magic Absorption | 2 | 2 | Cambiado respecto a Classic Era | Increases all your resistances by 10 and causes all spells you fully resist to restore 2% of your total mana. Cannot trigger more often than 1 time per sec. |
| Arcane Concentration | 2 | 5 | Igual que en Classic Era | Gives you a 10% chance of entering a Clearcasting state after any damage spell hits a target. The Clearcasting state reduces the mana cost of your next damage spell by 100%. |
| Arcane Resilience | 2 | 2 | Cambiado respecto a Classic Era | Increases your Armor by an amount equal to 50% of your Intellect. |
| Arcane Geometry | 3 | 2 | Cambiado respecto a Classic Era | Increases the range of your Arcane spells by 6 yards. |
| Arcane Impact | 3 | 3 | Cambiado respecto a Classic Era | Increases the critical strike chance of your Arcane spells by 6%. |
| Arcane Blast | 3 | 1 | Nuevo en Forever | Blasts the target with energy, dealing 57 to 66 Arcane damage. Each time you cast Arcane Blast, the damage of all your other spells is increased by 10% and the mana cost of Arcane Blast is increased by 175%. Effect stacks up to 4 times and lasts 8 sec or until any other damage spell is cast. |
| Arcane Shielding | 4 | 2 | Cambiado respecto a Classic Era | Decreases the Mana lost per point of damage taken when your Mana Shield spell is active by 33% and increases the resistances granted by your Mage Armor spell by 50%. |
| Improved Counterspell | 4 | 2 | Cambiado respecto a Classic Era | Your Counterspell also Silences the target for 4 sec. |
| Arcane Meditation | 4 | 3 | Cambiado respecto a Classic Era | Allows 50% of your Mana regeneration to continue while casting. |
| Missile Barrage | 4 | 1 | Nuevo en Forever | Gives your Arcane Blast spell a 40% chance, and your Fireball, Frostbolt, and Frostfire Bolt spells a 20% chance to reduce the channeled duration of your next Arcane Missiles spell by 50%, reduce the Mana cost by 100%, and missiles fire every 0.5 sec. |
| Presence of Mind | 5 | 1 | Igual que en Classic Era | When activated, your next Mage spell with a casting time less than 10 sec becomes an instant cast spell. |
| Arcane Mind | 5 | 5 | Cambiado respecto a Classic Era | Increases your Intellect by 10% and increases the critical strike damage bonus of your Arcane spells by 100%. |
| Arcane Instability | 6 | 3 | Cambiado respecto a Classic Era | Increases the damage done by your spells by 3% and your critical strike chance by 3%. |
| Arcane Power | 7 | 1 | Cambiado respecto a Classic Era | For the next 15 sec, your spells deal 30% more damage while costing 30% more mana to cast. |
| Talento | Fila | Rangos | Comparado con Classic Era | Efecto a rango completo |
|---|---|---|---|---|
| Wake of Fire | 1 | 2 | Cambiado respecto a Classic Era | Reduces the cooldown of your Fire Blast spell by 2 sec. Killing a non-trivial target increases the critical strike chance of your next Fire Blast cast within 20 sec by 50%. |
| Incineration | 1 | 3 | Cambiado respecto a Classic Era | Increases the critical strike chance of your Fire Blast, Ice Lance, Arcane Blast, and Scorch spells by 6%. |
| Improved Fireball | 1 | 5 | Cambiado respecto a Classic Era | Reduces the casting time of your Fireball and Frostfire Bolt spells by 0.5 sec. |
| Ignite | 2 | 5 | Igual que en Classic Era | Your critical strikes from Fire damage spells cause the target to burn for an additional 40% of your spell's damage over 4 sec. |
| Flame Throwing | 2 | 2 | Igual que en Classic Era | Increases the range of your Fire spells by 6 yards. |
| Impact | 2 | 3 | Cambiado respecto a Classic Era | Gives your Fire spells a 10% chance to stun the target for 2 sec. |
| Burning Soul | 3 | 3 | Cambiado respecto a Classic Era | Gives your Fire spells a 70% chance to not lose casting time when you take damage and reduces the threat caused by your Fire spells by 30%. |
| Improved Flamestrike | 3 | 3 | Igual que en Classic Era | Increases the critical strike chance of your Flamestrike spell by 15%. |
| Pyroblast | 3 | 1 | Cambiado respecto a Classic Era | Hurls an immense fiery boulder that causes 100 to 132 Fire damage and an additional 44 Fire damage over 12 sec. |
| Improved Scorch | 4 | 3 | Cambiado respecto a Classic Era | Your Scorch spell has a 100% chance to cause your target to be vulnerable to Fire damage. This vulnerability increases all Fire damage you deal to your target by 3% and lasts 30 sec, stacking up to 5 times. |
| Improved Fire Ward | 4 | 2 | Igual que en Classic Era | Causes your Fire Ward to have a 20% chance to reflect Fire spells while active. |
| Hot Streak | 4 | 1 | Nuevo en Forever | Your non-periodic critical strikes with Fireball, Frostfire Bolt, Fire Blast, and Scorch grant Hot Streak for 15 sec. Hot Streak reduces the cast time of Pyroblast by 25%, stacking up to 3 times. |
| Master of Elements | 4 | 3 | Cambiado respecto a Classic Era | Your Fire and Frost critical strikes will refund 30% of their base mana cost. |
| Critical Mass | 5 | 3 | Igual que en Classic Era | Increases the critical strike chance of your Fire spells by 6%. |
| Blast Wave | 5 | 1 | Cambiado respecto a Classic Era | A wave of flame radiates outward from the caster, damaging all enemies caught within the blast for 153 to 185 Fire damage, and Dazing them for 50% reduced movement speed for 6 sec. |
| Fire Power | 6 | 5 | Igual que en Classic Era | Increases the damage done by your Fire spells by 10%. |
| Combustion | 7 | 1 | Cambiado respecto a Classic Era | When activated, this spell causes each of your Fire damage spell hits to increase your critical strike chance with Fire damage spells by 10%. This effect lasts until you have caused 4 non-periodic critical strikes with Fire spells. |
| Talento | Fila | Rangos | Comparado con Classic Era | Efecto a rango completo |
|---|---|---|---|---|
| Frost Warding | 1 | 2 | Cambiado respecto a Classic Era | Increases the Armor and resistance given by your Frost Armor and Ice Armor spells by 30%. In addition, gives your Frost Ward a 20% chance to reflect Frost spells and effects while active. |
| Improved Frostbolt | 1 | 5 | Igual que en Classic Era | Reduces the casting time of your Frostbolt spell by 0.5 sec. |
| Elemental Precision | 1 | 5 | Cambiado respecto a Classic Era | Improves your chance to hit with Frost and Fire spells by 5%. |
| Ice Shards | 2 | 5 | Igual que en Classic Era | Increases the critical strike damage bonus of your Frost spells by 100%. |
| Permafrost | 2 | 3 | Cambiado respecto a Classic Era | Increases the duration of your Chill effects by 33% and reduces the target's speed by an additional 10%. |
| Improved Frost Nova | 2 | 2 | Igual que en Classic Era | Reduces the cooldown of your Frost Nova spell by 4 sec. |
| Frostbite | 2 | 3 | Igual que en Classic Era | Gives your Chill effects a 15% chance to Freeze the target for 5 sec. |
| Piercing Ice | 3 | 3 | Igual que en Classic Era | Increases the damage done by your Frost spells by 6%. |
| Frost Channeling | 3 | 3 | Igual que en Classic Era | Reduces the mana cost of your Frost spells by 15% and reduces the threat caused by your Frost spells by 30%. |
| Ice Lance | 3 | 1 | Nuevo en Forever | Deals 28 to 33 Frost damage to an enemy target. Deals 300% increased damage to Frozen targets. |
| Improved Blizzard | 3 | 3 | Cambiado respecto a Classic Era | Adds a Chill effect to your Blizzard spell. This effect lowers the target's movement speed by 40% for 1.5 sec. |
| Arctic Reach | 4 | 2 | Igual que en Classic Era | Increases the range of your Frostbolt and Blizzard spells and the radius of your Frost Nova and Cone of Cold spells by 20%. |
| Ice Block | 4 | 1 | Cambiado respecto a Classic Era | You become encased in a block of ice, protecting you from all physical attacks and spells for 10 sec, but during that time you cannot attack, move, or cast spells. |
| Shatter | 4 | 3 | Cambiado respecto a Classic Era | Increases the critical strike chance of all your spells against Frozen targets by 50%. |
| Improved Cone of Cold | 5 | 3 | Cambiado respecto a Classic Era | Increases the damage dealt by your Cone of Cold spell by 35%. |
| Cold Snap | 5 | 1 | Cambiado respecto a Classic Era | Finishes the remaining cooldown on all your other Frost spells. |
| Fingers of Frost | 5 | 2 | Nuevo en Forever | Gives your Chill effects a 15% chance to grant you the Fingers of Frost effect, which treats your next 2 spells cast as if the target were Frozen. Lasts 15 sec. |
| Winter's Chill | 6 | 5 | Cambiado respecto a Classic Era | Gives your Frost damage spells a 100% chance to apply the Winter's Chill effect, which increases the chance your Ice Lance and Frostbolt spells will critically hit the target by 2% for 15 sec. Stacks up to 5 times. |
| Ice Barrier | 7 | 1 | Cambiado respecto a Classic Era | Instantly shields you, absorbing 448 damage. Lasts 1 min. While the shield holds, your spellcasts will not be interrupted or delayed from taking damage. |
