Talenti del Sacerdote
Build beta 1.60.1.69913, confrontata con Classic Era 1.15.9.69722
- Punti rimasti
- 51
- Ripartizione
- 0/0/0
- Sacerdote
- Nessun punto speso
Il livello 60 ha 51 punti talento. I valori dei suggerimenti sono mostrati per il livello 60. 20 e 30 sono i livelli massimi della beta, 60 è quello al lancio.
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Discipline
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Holy
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Shadow
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Tocca un talento per aggiungere un punto. Tieni premuto per toglierne uno, oppure usa i pulsanti sotto l’albero.
- Nuovo in Forever
- Modificato rispetto a Classic Era
- Può ricevere un punto
- Grado massimo
- Bloccato
- 14 nuovi e 30 modificati in questa classe
Fai clic su un talento per aggiungere un punto. Fai clic destro o Maiusc+clic per toglierne uno.
Con la tastiera, le frecce spostano la selezione fra i talenti, Home e Fine si spostano lungo una riga, Invio o Spazio aggiunge un punto e Backspace ne toglie uno.
Su uno schermo touch, tocca per aggiungere un punto e tieni premuto per toglierne uno. I pulsanti Aggiungi e Togli sotto ogni albero fanno lo stesso.
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Ordine di progressione
Spendi un punto e l’ordine che hai scelto compare qui, una riga per livello.
Le tue build da Sacerdote
Lettura delle tue build salvate
Tutti i talenti del Sacerdote
Ogni talento dei tre alberi, con il suo effetto al grado massimo per il livello 60.
| Talento | Riga | Gradi | Rispetto a Classic Era | Effetto al grado massimo |
|---|---|---|---|---|
| Power in Light | 1 | 5 | Nuovo in Forever | Your Smite and Penance spells deal 10% increased damage to targets afflicted with your Holy Fire. |
| Wand Specialization | 1 | 2 | Modificato rispetto a Classic Era | Increases your damage with Wands by 25%. |
| Twin Disciplines | 1 | 5 | Nuovo in Forever | Increases the damage and healing of your instant cast spells by 5%. |
| Silent Resolve | 2 | 3 | Modificato rispetto a Classic Era | Reduces the threat generated by your Holy spells by 30% and reduces the duration of Stun, Fear, and Silence effects inflicted on you by 15%. |
| Holy Precision | 2 | 3 | Nuovo in Forever | Improves your chance to hit with Holy spells by 18%. |
| Improved Power Word: Shield | 2 | 3 | Modificato rispetto a Classic Era | Increases the damage absorbed by your Power Word: Shield by 20%. |
| Martyrdom | 2 | 2 | Modificato rispetto a Classic Era | Gives you a 100% chance to gain Focused Casting for 6 sec after being the victim of a melee or ranged critical strike. The Focused Casting effect prevents you from losing casting time when taking damage and increases your resistance to Interrupt effects by 20%. |
| Mental Agility | 3 | 3 | Modificato rispetto a Classic Era | Reduces the mana cost of your Smite, Holy Fire, and instant cast spells by 10%. |
| Inner Focus | 3 | 1 | Uguale a Classic Era | When activated, reduces the Mana cost of your next spell by 100% and increases its critical effect chance by 25% if it is capable of a critical effect. |
| Meditation | 3 | 3 | Modificato rispetto a Classic Era | Allows 50% of your Mana regeneration to continue while casting. |
| Improved Inner Fire | 4 | 3 | Modificato rispetto a Classic Era | Increases the Armor bonus of your Inner Fire spell by 45% and increases its total charges by 12. |
| Mental Strength | 4 | 5 | Modificato rispetto a Classic Era | Increases your total Intellect by 15%. |
| Soul Warding | 4 | 1 | Nuovo in Forever | Reduces the cooldown on your Power Word: Shield spell by 4 sec and reduces its mana cost by 15%. |
| Improved Mana Burn | 4 | 2 | Modificato rispetto a Classic Era | Reduces the casting time of your Mana Burn spell by 1 sec. |
| Penance | 5 | 1 | Nuovo in Forever | Launches a volley of holy light at the target, causing 81 Holy damage to an enemy, or 184 healing to an ally, instantly and every 1 sec for 2 sec. |
| Renewed Hope | 5 | 5 | Nuovo in Forever | Your heals from Flash Heal, Binding Heal, Lesser Heal, Heal, Greater Heal, and Penance gain 10% increased critical strike chance when cast on targets with Weakened Soul, and reduce the remaining duration of Weakened Soul on their target by 5 sec. |
| Divine Aegis | 6 | 3 | Nuovo in Forever | Your critical heals create a protective shield on the target, absorbing 15% of the amount healed. Lasts 12 sec. |
| Power Infusion | 7 | 1 | Modificato rispetto a Classic Era | Infuses the target with power, increasing their spell damage and healing done by 20% for 15 sec. |
| Talento | Riga | Gradi | Rispetto a Classic Era | Effetto al grado massimo |
|---|---|---|---|---|
| Twilight Focus | 1 | 3 | Modificato rispetto a Classic Era | Gives you a 70% chance to avoid interruption caused by damage while casting any spell. |
| Improved Renew | 1 | 3 | Uguale a Classic Era | Increases the amount healed by your Renew spell by 15%. |
| Holy Specialization | 1 | 5 | Uguale a Classic Era | Increases the critical effect chance of your Holy spells by 5%. |
| Spell Warding | 2 | 5 | Uguale a Classic Era | Reduces all spell damage taken by 10%. |
| Divine Fury | 2 | 5 | Modificato rispetto a Classic Era | Reduces the casting time of your Smite, Holy Fire, Heal, and Greater Heal spells by 0.5 sec. |
| Holy Nova | 3 | 1 | Modificato rispetto a Classic Era | Causes an explosion of holy light around the caster, causing 26 to 30 Holy damage to all enemy targets within 10 yards and healing all party members within 10 yards for 50 to 57. These effects cause no threat. |
| Blessed Recovery | 3 | 3 | Modificato rispetto a Classic Era | After being struck by a melee or ranged critical hit, or suffering more than 30% of your maximum Health from a single attack, heal 25% of the damage taken over 6 sec. Refreshing this effect carries over any remaining healing. |
| Inspiration | 3 | 3 | Modificato rispetto a Classic Era | Your non-periodic critical heals increase your target's Armor by 25% for 15 sec. |
| Holy Reach | 4 | 2 | Uguale a Classic Era | Increases the range of your Smite and Holy Fire spells and the radius of your Prayer of Healing and Holy Nova spells by 20%. |
| Improved Healing | 4 | 3 | Modificato rispetto a Classic Era | Reduces the Mana cost of your Lesser Heal, Heal, Greater Heal, Penance, and Prayer of Mending spells by 15%. |
| Searing Light | 4 | 2 | Modificato rispetto a Classic Era | Increases your Holy damage done by 5%, and gives a 10% chance each time your Holy Fire spell deals periodic damage for your next Holy Nova to cost no Mana. |
| Binding Heal | 4 | 1 | Nuovo in Forever | Heals a friendly target and the caster for 235 to 286. Low threat. |
| Litany of Light | 5 | 2 | Nuovo in Forever | When you cast a healing spell, gain Mana equal to 10% of the base cost of the spell if your previous heal was a different spell. |
| Spirit of Redemption | 5 | 1 | Modificato rispetto a Classic Era | Upon death, the priest becomes the Spirit of Redemption for 15 sec. The Spirit of Redemption cannot move, attack, be attacked or targeted by any spells or effects. While in this form the priest can cast any healing spell free of cost. When the effect ends, the priest dies. |
| Spiritual Guidance | 5 | 5 | Modificato rispetto a Classic Era | Increases your spell healing by up to 25% of your total Spirit and your spell damage by up to 8% of your total Spirit. |
| Spiritual Healing | 6 | 3 | Modificato rispetto a Classic Era | Increases the amount healed by your spells by 10%. |
| Prayer of Mending | 7 | 1 | Nuovo in Forever | Places a spell on the target that heals them for ${($m1+($bh*$bc))*$<mult>} the next time they take damage or receive non-periodic healing. When the heal occurs, Prayer of Mending jumps to a party or raid member within 20 yards. Jumps up to 5 times and lasts 30 sec after each jump. This spell can only be placed on one target at a time per caster. |
| Talento | Riga | Gradi | Rispetto a Classic Era | Effetto al grado massimo |
|---|---|---|---|---|
| Shadow Focus | 1 | 5 | Modificato rispetto a Classic Era | Improves your chance to hit with Shadow spells by 5%. |
| Blackout | 1 | 5 | Nuovo in Forever | Gives your Shadow damage spells a 10% chance to stun the target for 3 sec. |
| Spirit Tap | 1 | 5 | Modificato rispetto a Classic Era | Gives you a 100% chance to gain a 100% bonus to your Spirit for 15 sec after killing a non-trivial target. For the duration, your Mana will regenerate at a 50% of normal rate while casting. |
| Shadow Affinity | 2 | 3 | Modificato rispetto a Classic Era | Reduces the threat generated by your Shadow spells by 30%. |
| Improved Shadow Word: Pain | 2 | 2 | Uguale a Classic Era | Increases the duration of your Shadow Word: Pain spell by 6 sec. |
| Shadow Reach | 2 | 2 | Modificato rispetto a Classic Era | Increases the range of your offensive Shadow spells by 20%. |
| Improved Mind Blast | 3 | 5 | Uguale a Classic Era | Reduces the cooldown of your Mind Blast spell by 2.5 sec. |
| Improved Psychic Scream | 3 | 2 | Uguale a Classic Era | Reduces the cooldown of your Psychic Scream spell by 4 sec. |
| Mind Flay | 3 | 1 | Modificato rispetto a Classic Era | Assault the target's mind with Shadow energy, causing 63 Shadow damage over 3 sec and slowing their movement speed by 50%. |
| Improved Mind Flay | 3 | 2 | Nuovo in Forever | Your Mind Flay now deals 20% more damage, gains 10 yards increased range, but slows the target's movement speed by 20%. |
| Improved Fade | 4 | 2 | Uguale a Classic Era | Decreases the cooldown of your Fade ability by 6 sec. |
| Vampiric Embrace | 4 | 1 | Modificato rispetto a Classic Era | Afflicts your target with Shadow energy that causes all party members to be healed for 20% of any Shadow spell damage you deal for 30 sec. Vampiric Embrace also grants a chance for your Spirit Tap talent to trigger when enemies afflicted by it die. |
| Shadow Weaving | 4 | 3 | Modificato rispetto a Classic Era | Your Shadow damage spells have a 100% chance to increase the Shadow damage you deal by 2% for 15 sec, stacking up to 5 times. |
| Silence | 5 | 1 | Modificato rispetto a Classic Era | Silences the target, preventing them from casting spells for 5 sec and interrupting their spellcasts for 3 sec. |
| Devouring Contagion | 5 | 2 | Nuovo in Forever | Reduces the mana cost of your Devouring Plague by 50%. Targets that die while Devouring Plague it is active spreads it, jumping to a nearby enemy within 10 yards for the remaining duration. |
| Early Demise | 6 | 2 | Nuovo in Forever | Increases Shadow Word: Death's critical strike chance on targets at or below 20% health by 30%. |
| Darkness | 6 | 5 | Modificato rispetto a Classic Era | Increases your Shadow damage done by 10%. |
| Shadowform | 7 | 1 | Modificato rispetto a Classic Era | Assume Shadowform, increasing your Shadow damage by 10%, reducing the Mana cost of all Shadow spells by 50%, increasing the critical strike damage bonus of your Shadow spells by 100%, and reducing Physical damage taken by you by 15%. However, you may not cast healing spells while in this form. |
