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Talentos de Sacerdote

Versión beta 1.60.1.69913, comparada con Classic Era 1.15.9.69722

Resumen de la build
Puntos restantes
51
Distribución
0/0/0
Sacerdote
Sin puntos repartidos
60

El nivel 60 tiene 51 puntos de talento. Las cifras de los tooltips corresponden al nivel 60. 20 y 30 son los límites de nivel de la beta, y 60 es el del lanzamiento.

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Discipline

0 puntos en Discipline

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Holy

0 puntos en Holy

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Shadow

0 puntos en Shadow

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  • Nuevo en Forever
  • Cambiado respecto a Classic Era
  • Admite un punto
  • Rango completo
  • Bloqueado
  • 14 nuevos y 30 cambiados en esta clase

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Todos los talentos de Sacerdote

Todos los talentos de los tres árboles, con su efecto a rango completo para el nivel 60.

Talentos de Discipline
TalentoFilaRangosComparado con Classic EraEfecto a rango completo
Power in Light15Nuevo en ForeverYour Smite and Penance spells deal 10% increased damage to targets afflicted with your Holy Fire.
Wand Specialization12Cambiado respecto a Classic EraIncreases your damage with Wands by 25%.
Twin Disciplines15Nuevo en ForeverIncreases the damage and healing of your instant cast spells by 5%.
Silent Resolve23Cambiado respecto a Classic EraReduces the threat generated by your Holy spells by 30% and reduces the duration of Stun, Fear, and Silence effects inflicted on you by 15%.
Holy Precision23Nuevo en ForeverImproves your chance to hit with Holy spells by 18%.
Improved Power Word: Shield23Cambiado respecto a Classic EraIncreases the damage absorbed by your Power Word: Shield by 20%.
Martyrdom22Cambiado respecto a Classic EraGives you a 100% chance to gain Focused Casting for 6 sec after being the victim of a melee or ranged critical strike. The Focused Casting effect prevents you from losing casting time when taking damage and increases your resistance to Interrupt effects by 20%.
Mental Agility33Cambiado respecto a Classic EraReduces the mana cost of your Smite, Holy Fire, and instant cast spells by 10%.
Inner Focus31Igual que en Classic EraWhen activated, reduces the Mana cost of your next spell by 100% and increases its critical effect chance by 25% if it is capable of a critical effect.
Meditation33Cambiado respecto a Classic EraAllows 50% of your Mana regeneration to continue while casting.
Improved Inner Fire43Cambiado respecto a Classic EraIncreases the Armor bonus of your Inner Fire spell by 45% and increases its total charges by 12.
Mental Strength45Cambiado respecto a Classic EraIncreases your total Intellect by 15%.
Soul Warding41Nuevo en ForeverReduces the cooldown on your Power Word: Shield spell by 4 sec and reduces its mana cost by 15%.
Improved Mana Burn42Cambiado respecto a Classic EraReduces the casting time of your Mana Burn spell by 1 sec.
Penance51Nuevo en ForeverLaunches a volley of holy light at the target, causing 81 Holy damage to an enemy, or 184 healing to an ally, instantly and every 1 sec for 2 sec.
Renewed Hope55Nuevo en ForeverYour heals from Flash Heal, Binding Heal, Lesser Heal, Heal, Greater Heal, and Penance gain 10% increased critical strike chance when cast on targets with Weakened Soul, and reduce the remaining duration of Weakened Soul on their target by 5 sec.
Divine Aegis63Nuevo en ForeverYour critical heals create a protective shield on the target, absorbing 15% of the amount healed. Lasts 12 sec.
Power Infusion71Cambiado respecto a Classic EraInfuses the target with power, increasing their spell damage and healing done by 20% for 15 sec.
Talentos de Holy
TalentoFilaRangosComparado con Classic EraEfecto a rango completo
Twilight Focus13Cambiado respecto a Classic EraGives you a 70% chance to avoid interruption caused by damage while casting any spell.
Improved Renew13Igual que en Classic EraIncreases the amount healed by your Renew spell by 15%.
Holy Specialization15Igual que en Classic EraIncreases the critical effect chance of your Holy spells by 5%.
Spell Warding25Igual que en Classic EraReduces all spell damage taken by 10%.
Divine Fury25Cambiado respecto a Classic EraReduces the casting time of your Smite, Holy Fire, Heal, and Greater Heal spells by 0.5 sec.
Holy Nova31Cambiado respecto a Classic EraCauses an explosion of holy light around the caster, causing 26 to 30 Holy damage to all enemy targets within 10 yards and healing all party members within 10 yards for 50 to 57. These effects cause no threat.
Blessed Recovery33Cambiado respecto a Classic EraAfter being struck by a melee or ranged critical hit, or suffering more than 30% of your maximum Health from a single attack, heal 25% of the damage taken over 6 sec. Refreshing this effect carries over any remaining healing.
Inspiration33Cambiado respecto a Classic EraYour non-periodic critical heals increase your target's Armor by 25% for 15 sec.
Holy Reach42Igual que en Classic EraIncreases the range of your Smite and Holy Fire spells and the radius of your Prayer of Healing and Holy Nova spells by 20%.
Improved Healing43Cambiado respecto a Classic EraReduces the Mana cost of your Lesser Heal, Heal, Greater Heal, Penance, and Prayer of Mending spells by 15%.
Searing Light42Cambiado respecto a Classic EraIncreases your Holy damage done by 5%, and gives a 10% chance each time your Holy Fire spell deals periodic damage for your next Holy Nova to cost no Mana.
Binding Heal41Nuevo en ForeverHeals a friendly target and the caster for 235 to 286. Low threat.
Litany of Light52Nuevo en ForeverWhen you cast a healing spell, gain Mana equal to 10% of the base cost of the spell if your previous heal was a different spell.
Spirit of Redemption51Cambiado respecto a Classic EraUpon death, the priest becomes the Spirit of Redemption for 15 sec. The Spirit of Redemption cannot move, attack, be attacked or targeted by any spells or effects. While in this form the priest can cast any healing spell free of cost. When the effect ends, the priest dies.
Spiritual Guidance55Cambiado respecto a Classic EraIncreases your spell healing by up to 25% of your total Spirit and your spell damage by up to 8% of your total Spirit.
Spiritual Healing63Cambiado respecto a Classic EraIncreases the amount healed by your spells by 10%.
Prayer of Mending71Nuevo en ForeverPlaces a spell on the target that heals them for ${($m1+($bh*$bc))*$<mult>} the next time they take damage or receive non-periodic healing. When the heal occurs, Prayer of Mending jumps to a party or raid member within 20 yards. Jumps up to 5 times and lasts 30 sec after each jump. This spell can only be placed on one target at a time per caster.
Talentos de Shadow
TalentoFilaRangosComparado con Classic EraEfecto a rango completo
Shadow Focus15Cambiado respecto a Classic EraImproves your chance to hit with Shadow spells by 5%.
Blackout15Nuevo en ForeverGives your Shadow damage spells a 10% chance to stun the target for 3 sec.
Spirit Tap15Cambiado respecto a Classic EraGives you a 100% chance to gain a 100% bonus to your Spirit for 15 sec after killing a non-trivial target. For the duration, your Mana will regenerate at a 50% of normal rate while casting.
Shadow Affinity23Cambiado respecto a Classic EraReduces the threat generated by your Shadow spells by 30%.
Improved Shadow Word: Pain22Igual que en Classic EraIncreases the duration of your Shadow Word: Pain spell by 6 sec.
Shadow Reach22Cambiado respecto a Classic EraIncreases the range of your offensive Shadow spells by 20%.
Improved Mind Blast35Igual que en Classic EraReduces the cooldown of your Mind Blast spell by 2.5 sec.
Improved Psychic Scream32Igual que en Classic EraReduces the cooldown of your Psychic Scream spell by 4 sec.
Mind Flay31Cambiado respecto a Classic EraAssault the target's mind with Shadow energy, causing 63 Shadow damage over 3 sec and slowing their movement speed by 50%.
Improved Mind Flay32Nuevo en ForeverYour Mind Flay now deals 20% more damage, gains 10 yards increased range, but slows the target's movement speed by 20%.
Improved Fade42Igual que en Classic EraDecreases the cooldown of your Fade ability by 6 sec.
Vampiric Embrace41Cambiado respecto a Classic EraAfflicts your target with Shadow energy that causes all party members to be healed for 20% of any Shadow spell damage you deal for 30 sec. Vampiric Embrace also grants a chance for your Spirit Tap talent to trigger when enemies afflicted by it die.
Shadow Weaving43Cambiado respecto a Classic EraYour Shadow damage spells have a 100% chance to increase the Shadow damage you deal by 2% for 15 sec, stacking up to 5 times.
Silence51Cambiado respecto a Classic EraSilences the target, preventing them from casting spells for 5 sec and interrupting their spellcasts for 3 sec.
Devouring Contagion52Nuevo en ForeverReduces the mana cost of your Devouring Plague by 50%. Targets that die while Devouring Plague it is active spreads it, jumping to a nearby enemy within 10 yards for the remaining duration.
Early Demise62Nuevo en ForeverIncreases Shadow Word: Death's critical strike chance on targets at or below 20% health by 30%.
Darkness65Cambiado respecto a Classic EraIncreases your Shadow damage done by 10%.
Shadowform71Cambiado respecto a Classic EraAssume Shadowform, increasing your Shadow damage by 10%, reducing the Mana cost of all Shadow spells by 50%, increasing the critical strike damage bonus of your Shadow spells by 100%, and reducing Physical damage taken by you by 15%. However, you may not cast healing spells while in this form.