Talenti del Ladro
Build beta 1.60.1.69913, confrontata con Classic Era 1.15.9.69722
- Punti rimasti
- 51
- Ripartizione
- 0/0/0
- Ladro
- Nessun punto speso
Il livello 60 ha 51 punti talento. I valori dei suggerimenti sono mostrati per il livello 60. 20 e 30 sono i livelli massimi della beta, 60 è quello al lancio.
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Assassination
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Combat
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Subtlety
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Tocca un talento per aggiungere un punto. Tieni premuto per toglierne uno, oppure usa i pulsanti sotto l’albero.
- Nuovo in Forever
- Modificato rispetto a Classic Era
- Può ricevere un punto
- Grado massimo
- Bloccato
- 9 nuovi e 31 modificati in questa classe
Fai clic su un talento per aggiungere un punto. Fai clic destro o Maiusc+clic per toglierne uno.
Con la tastiera, le frecce spostano la selezione fra i talenti, Home e Fine si spostano lungo una riga, Invio o Spazio aggiunge un punto e Backspace ne toglie uno.
Su uno schermo touch, tocca per aggiungere un punto e tieni premuto per toglierne uno. I pulsanti Aggiungi e Togli sotto ogni albero fanno lo stesso.
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Ordine di progressione
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Le tue build da Ladro
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Tutti i talenti del Ladro
Ogni talento dei tre alberi, con il suo effetto al grado massimo per il livello 60.
| Talento | Riga | Gradi | Rispetto a Classic Era | Effetto al grado massimo |
|---|---|---|---|---|
| Improved Gouge | 1 | 3 | Modificato rispetto a Classic Era | Increases the duration of your Gouge ability by 1.5 sec. |
| Remorseless Attacks | 1 | 2 | Modificato rispetto a Classic Era | After killing a non-trivial enemy, gives you a 40% increased critical strike chance on your next Sinister Strike, Backstab, Ambush, Mutilate, or Ghostly Strike. Lasts 20 sec. |
| Malice | 1 | 5 | Modificato rispetto a Classic Era | Increases your critical strike chance with all attacks and Poisons by 5%. |
| Ruthlessness | 2 | 3 | Uguale a Classic Era | Gives your finishing moves a 60% chance to add a Combo Point to your target. |
| Murder | 2 | 2 | Modificato rispetto a Classic Era | Increases all damage dealt by 4% against Humanoid and Giant targets. |
| Improved Slice and Dice | 2 | 3 | Uguale a Classic Era | Increases the duration of your Slice and Dice ability by 45%. |
| Relentless Strikes | 3 | 1 | Uguale a Classic Era | Your finishing moves have a 20% chance per Combo Point to restore 25 Energy. |
| Improved Expose Armor | 3 | 2 | Modificato rispetto a Classic Era | Reduces the Energy cost of your Expose Armor ability by 10, and refunds 2 Combo Points when cast with 5 Combo Points. |
| Lethality | 3 | 5 | Modificato rispetto a Classic Era | Increases the critical strike damage bonus of your Sinister Strike, Gouge, Backstab, Mutilate, Ghostly Strike, and Hemorrhage abilities by 20%. |
| Vile Poisons | 4 | 5 | Uguale a Classic Era | Increases the damage dealt by your poisons by 20% and gives your poisons an additional 40% chance to resist dispel effects. |
| Cold Blood | 4 | 1 | Modificato rispetto a Classic Era | When activated, increases the critical strike chance of your next Sinister Strike, Backstab, Ambush, Eviscerate, or Mutilate by 100%. |
| Improved Poisons | 4 | 5 | Modificato rispetto a Classic Era | Increases the chance to apply Poisons to your target by 10%, and gives Poison applications a 50% chance to not consume a charge. |
| Vigor | 5 | 2 | Modificato rispetto a Classic Era | Increases your maximum Energy by 10. |
| Mutilate | 5 | 1 | Nuovo in Forever | Instantly attacks with both weapons for 75% weapon damage plus an additional 17.25 with each weapon. Damage increased by 20% against Poisoned targets. Awards 2 Combo Points. |
| Improved Kidney Shot | 5 | 2 | Modificato rispetto a Classic Era | Enemies Stunned by your Kidney Shot ability take 10% increased damage from your poisons and attacks. |
| Seal Fate | 6 | 5 | Uguale a Classic Era | Your critical strikes from abilities that add Combo Points have a 100% chance to add an additional Combo Point. |
| Venom | 7 | 1 | Nuovo in Forever | Finishing move that increases the damage of your Poisons by 30% and your chance to apply Poisons by 10%. Lasts longer per combo point: 1 point : 9 seconds 2 points: 12 seconds 3 points: 15 seconds 4 points: 18 seconds 5 points: 21 seconds |
| Talento | Riga | Gradi | Rispetto a Classic Era | Effetto al grado massimo |
|---|---|---|---|---|
| Improved Eviscerate | 1 | 3 | Modificato rispetto a Classic Era | Increases the damage done by your Eviscerate ability by 20%. |
| Improved Sinister Strike | 1 | 2 | Uguale a Classic Era | Reduces the Energy cost of your Sinister Strike ability by 5. |
| Lightning Reflexes | 1 | 5 | Uguale a Classic Era | Increases your Dodge chance by 5%. |
| Puncturing Wounds | 2 | 3 | Nuovo in Forever | Increases the critical strike chance of your Backstab by 30% and your Mutilate by 15%, and gives Backstab a 45% chance to add an additional Combo Point. |
| Deflection | 2 | 3 | Modificato rispetto a Classic Era | Increases your Parry chance by 6%. |
| Precision | 2 | 3 | Modificato rispetto a Classic Era | Improves your chance to hit by 3%. |
| Endurance | 3 | 2 | Modificato rispetto a Classic Era | Reduces the cooldown of your Sprint and Evasion abilities by 60%. |
| Riposte | 3 | 1 | Uguale a Classic Era | A strike that becomes active after parrying an opponent's attack. This attack deals 150% weapon damage and disarms the target for $19718d. |
| Improved Sprint | 3 | 2 | Uguale a Classic Era | Gives a 100% chance to remove all movement impairing effects when you activate your Sprint ability. |
| Improved Kick | 4 | 2 | Uguale a Classic Era | Gives your Kick ability a 100% chance to Silence the target for 2 sec. |
| Flawless Execution | 4 | 1 | Nuovo in Forever | Reduces the Energy cost of your Eviscerate ability by 10. |
| Dual Wield Specialization | 4 | 5 | Modificato rispetto a Classic Era | Increases the damage done by your off-hand weapon by 25%. |
| Blade Flurry | 5 | 1 | Modificato rispetto a Classic Era | Increases your melee attack speed by 20% and your melee attacks strike an additional nearby opponent. Lasts 15 sec. |
| Hack and Slash | 5 | 5 | Modificato rispetto a Classic Era | Gives your melee weapon attacks a benefit depending on the weapon. |CFFFFFFFFAxe/Sword:|R Your successful melee attacks have a 5% chance to trigger an extra attack on the target. |CFFFFFFFFDagger/Fist:|R Increases your critical strike chance by 5%. |CFFFFFFFFMace:|R Your attacks ignore 15% of your target's armor. |
| Weapon Expertise | 6 | 2 | Modificato rispetto a Classic Era | Reduces the chance for your attacks to be Dodged or Parried by 2%. |
| Aggression | 6 | 3 | Modificato rispetto a Classic Era | Increases the damage of your Sinister Strike, Backstab, and Eviscerate abilities by 6%. |
| Adrenaline Rush | 7 | 1 | Uguale a Classic Era | Increases your Energy regeneration rate by 100% for 15 sec. |
| Talento | Riga | Gradi | Rispetto a Classic Era | Effetto al grado massimo |
|---|---|---|---|---|
| Camouflage | 1 | 5 | Modificato rispetto a Classic Era | Reduces your speed penalty from your Stealth ability by 15% and reduces its cooldown by 6 sec. |
| Master of Deception | 1 | 3 | Modificato rispetto a Classic Era | Reduces the chance enemies have to detect you while in Stealth mode as if you were 3 levels higher. |
| Opportunity | 1 | 2 | Modificato rispetto a Classic Era | Increases the damage dealt by your Backstab, Garrote, Ambush, and Mutilate abilities by 10%. |
| Setup | 2 | 3 | Modificato rispetto a Classic Era | Gives you a 100% chance to add a Combo Point to your target after Dodging an attack or fully resisting a spell. |
| Elusiveness | 2 | 2 | Modificato rispetto a Classic Era | Reduces the cooldown of your Vanish and Blind abilities by 90 sec. |
| Dirty Tricks | 2 | 2 | Nuovo in Forever | Reduces the Energy cost of your Sap and Blind abilities by 50%. |
| Improved Ambush | 2 | 3 | Uguale a Classic Era | Increases the critical strike chance of your Ambush ability by 45%. |
| Initiative | 3 | 3 | Modificato rispetto a Classic Era | Gives you a 100% chance to add an additional combo point to your target when using your Ambush, Garrote, or Cheap Shot ability. |
| Ghostly Strike | 3 | 1 | Modificato rispetto a Classic Era | A strike that deals 125% (180% if a Dagger is equipped in your Main Hand) weapon damage and increases your chance to dodge by 15% for 7 sec. Awards 1 combo point. |
| Improved Distract | 3 | 2 | Nuovo in Forever | Increases the radius of your Distract ability by 5 yds, and further reduces the Stealth detection of distracted enemies as though they were an additional 2 levels lower. |
| Heightened Senses | 4 | 2 | Modificato rispetto a Classic Era | Increases your Stealth detection as if you were 3 levels higher and reduces your chance to be hit by spells and ranged attacks by 4%. |
| Premeditation | 4 | 1 | Modificato rispetto a Classic Era | Adds 2 Combo Points to your target. You must add to or use those combo points within 20 sec or the combo points are lost. |
| Serrated Blades | 4 | 3 | Modificato rispetto a Classic Era | Causes your attacks to ignore 9% of your target's Armor and increases the damage dealt by your Rupture ability by 30%. |
| Dirty Deeds | 5 | 2 | Modificato rispetto a Classic Era | Reduces the Energy cost of your Cheap Shot and Garrote abilities by 20, and your Garrote ability no longer requires you to be behind your target. |
| Preparation | 5 | 1 | Uguale a Classic Era | When activated, this ability immediately finishes the cooldown on your other Rogue abilities. |
| Hemorrhage | 5 | 1 | Modificato rispetto a Classic Era | An instant strike that deals 100% weapon damage (145% if a Dagger is equipped) and causes the target to take 15% increased Rupture damage from the Rogue. Lasts 15 sec. Awards 1 Combo Point. |
| Quietus | 6 | 5 | Nuovo in Forever | Your Sinister Strike, Ghostly Strike, and Hemorrhage abilities cause 10% more damage against targets below 35% health. |
| Cutthroat | 6 | 5 | Nuovo in Forever | Your Backstab has a 15% chance to cause your next Ambush within 10 sec to not require Stealth. |
| Thousand Cuts | 7 | 1 | Nuovo in Forever | When your Rupture ability deals periodic damage, the Energy cost of your next Hemorrhage or Backstab ability within 10 sec is reduced by 3, stacking up to 5 times. |
