Talentos de Pícaro
Versión beta 1.60.1.69913, comparada con Classic Era 1.15.9.69722
- Puntos restantes
- 51
- Distribución
- 0/0/0
- Pícaro
- Sin puntos repartidos
El nivel 60 tiene 51 puntos de talento. Las cifras de los tooltips corresponden al nivel 60. 20 y 30 son los límites de nivel de la beta, y 60 es el del lanzamiento.
Inicia sesión para usar aquí tus propios personajes.
Assassination
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Combat
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Subtlety
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Toca un talento para añadir un punto. Mantén pulsado para quitar uno, o usa los botones que hay bajo el árbol.
- Nuevo en Forever
- Cambiado respecto a Classic Era
- Admite un punto
- Rango completo
- Bloqueado
- 9 nuevos y 31 cambiados en esta clase
Haz clic en un talento para añadir un punto. Con clic derecho o Mayús+clic quitas uno.
Con el teclado, las flechas se mueven entre talentos, Inicio y Fin saltan a los extremos de la fila, Intro o Espacio añade un punto y Retroceso quita uno.
En una pantalla táctil, toca para añadir un punto y mantén pulsado para quitar uno. Los botones de añadir y quitar que hay bajo cada árbol hacen lo mismo.
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Orden de subida de nivel
Reparte un punto y el orden que elijas aparecerá aquí, una línea por nivel.
Tus builds de Pícaro
Leyendo tus builds guardadas
Todos los talentos de Pícaro
Todos los talentos de los tres árboles, con su efecto a rango completo para el nivel 60.
| Talento | Fila | Rangos | Comparado con Classic Era | Efecto a rango completo |
|---|---|---|---|---|
| Improved Gouge | 1 | 3 | Cambiado respecto a Classic Era | Increases the duration of your Gouge ability by 1.5 sec. |
| Remorseless Attacks | 1 | 2 | Cambiado respecto a Classic Era | After killing a non-trivial enemy, gives you a 40% increased critical strike chance on your next Sinister Strike, Backstab, Ambush, Mutilate, or Ghostly Strike. Lasts 20 sec. |
| Malice | 1 | 5 | Cambiado respecto a Classic Era | Increases your critical strike chance with all attacks and Poisons by 5%. |
| Ruthlessness | 2 | 3 | Igual que en Classic Era | Gives your finishing moves a 60% chance to add a Combo Point to your target. |
| Murder | 2 | 2 | Cambiado respecto a Classic Era | Increases all damage dealt by 4% against Humanoid and Giant targets. |
| Improved Slice and Dice | 2 | 3 | Igual que en Classic Era | Increases the duration of your Slice and Dice ability by 45%. |
| Relentless Strikes | 3 | 1 | Igual que en Classic Era | Your finishing moves have a 20% chance per Combo Point to restore 25 Energy. |
| Improved Expose Armor | 3 | 2 | Cambiado respecto a Classic Era | Reduces the Energy cost of your Expose Armor ability by 10, and refunds 2 Combo Points when cast with 5 Combo Points. |
| Lethality | 3 | 5 | Cambiado respecto a Classic Era | Increases the critical strike damage bonus of your Sinister Strike, Gouge, Backstab, Mutilate, Ghostly Strike, and Hemorrhage abilities by 20%. |
| Vile Poisons | 4 | 5 | Igual que en Classic Era | Increases the damage dealt by your poisons by 20% and gives your poisons an additional 40% chance to resist dispel effects. |
| Cold Blood | 4 | 1 | Cambiado respecto a Classic Era | When activated, increases the critical strike chance of your next Sinister Strike, Backstab, Ambush, Eviscerate, or Mutilate by 100%. |
| Improved Poisons | 4 | 5 | Cambiado respecto a Classic Era | Increases the chance to apply Poisons to your target by 10%, and gives Poison applications a 50% chance to not consume a charge. |
| Vigor | 5 | 2 | Cambiado respecto a Classic Era | Increases your maximum Energy by 10. |
| Mutilate | 5 | 1 | Nuevo en Forever | Instantly attacks with both weapons for 75% weapon damage plus an additional 17.25 with each weapon. Damage increased by 20% against Poisoned targets. Awards 2 Combo Points. |
| Improved Kidney Shot | 5 | 2 | Cambiado respecto a Classic Era | Enemies Stunned by your Kidney Shot ability take 10% increased damage from your poisons and attacks. |
| Seal Fate | 6 | 5 | Igual que en Classic Era | Your critical strikes from abilities that add Combo Points have a 100% chance to add an additional Combo Point. |
| Venom | 7 | 1 | Nuevo en Forever | Finishing move that increases the damage of your Poisons by 30% and your chance to apply Poisons by 10%. Lasts longer per combo point: 1 point : 9 seconds 2 points: 12 seconds 3 points: 15 seconds 4 points: 18 seconds 5 points: 21 seconds |
| Talento | Fila | Rangos | Comparado con Classic Era | Efecto a rango completo |
|---|---|---|---|---|
| Improved Eviscerate | 1 | 3 | Cambiado respecto a Classic Era | Increases the damage done by your Eviscerate ability by 20%. |
| Improved Sinister Strike | 1 | 2 | Igual que en Classic Era | Reduces the Energy cost of your Sinister Strike ability by 5. |
| Lightning Reflexes | 1 | 5 | Igual que en Classic Era | Increases your Dodge chance by 5%. |
| Puncturing Wounds | 2 | 3 | Nuevo en Forever | Increases the critical strike chance of your Backstab by 30% and your Mutilate by 15%, and gives Backstab a 45% chance to add an additional Combo Point. |
| Deflection | 2 | 3 | Cambiado respecto a Classic Era | Increases your Parry chance by 6%. |
| Precision | 2 | 3 | Cambiado respecto a Classic Era | Improves your chance to hit by 3%. |
| Endurance | 3 | 2 | Cambiado respecto a Classic Era | Reduces the cooldown of your Sprint and Evasion abilities by 60%. |
| Riposte | 3 | 1 | Igual que en Classic Era | A strike that becomes active after parrying an opponent's attack. This attack deals 150% weapon damage and disarms the target for $19718d. |
| Improved Sprint | 3 | 2 | Igual que en Classic Era | Gives a 100% chance to remove all movement impairing effects when you activate your Sprint ability. |
| Improved Kick | 4 | 2 | Igual que en Classic Era | Gives your Kick ability a 100% chance to Silence the target for 2 sec. |
| Flawless Execution | 4 | 1 | Nuevo en Forever | Reduces the Energy cost of your Eviscerate ability by 10. |
| Dual Wield Specialization | 4 | 5 | Cambiado respecto a Classic Era | Increases the damage done by your off-hand weapon by 25%. |
| Blade Flurry | 5 | 1 | Cambiado respecto a Classic Era | Increases your melee attack speed by 20% and your melee attacks strike an additional nearby opponent. Lasts 15 sec. |
| Hack and Slash | 5 | 5 | Cambiado respecto a Classic Era | Gives your melee weapon attacks a benefit depending on the weapon. |CFFFFFFFFAxe/Sword:|R Your successful melee attacks have a 5% chance to trigger an extra attack on the target. |CFFFFFFFFDagger/Fist:|R Increases your critical strike chance by 5%. |CFFFFFFFFMace:|R Your attacks ignore 15% of your target's armor. |
| Weapon Expertise | 6 | 2 | Cambiado respecto a Classic Era | Reduces the chance for your attacks to be Dodged or Parried by 2%. |
| Aggression | 6 | 3 | Cambiado respecto a Classic Era | Increases the damage of your Sinister Strike, Backstab, and Eviscerate abilities by 6%. |
| Adrenaline Rush | 7 | 1 | Igual que en Classic Era | Increases your Energy regeneration rate by 100% for 15 sec. |
| Talento | Fila | Rangos | Comparado con Classic Era | Efecto a rango completo |
|---|---|---|---|---|
| Camouflage | 1 | 5 | Cambiado respecto a Classic Era | Reduces your speed penalty from your Stealth ability by 15% and reduces its cooldown by 6 sec. |
| Master of Deception | 1 | 3 | Cambiado respecto a Classic Era | Reduces the chance enemies have to detect you while in Stealth mode as if you were 3 levels higher. |
| Opportunity | 1 | 2 | Cambiado respecto a Classic Era | Increases the damage dealt by your Backstab, Garrote, Ambush, and Mutilate abilities by 10%. |
| Setup | 2 | 3 | Cambiado respecto a Classic Era | Gives you a 100% chance to add a Combo Point to your target after Dodging an attack or fully resisting a spell. |
| Elusiveness | 2 | 2 | Cambiado respecto a Classic Era | Reduces the cooldown of your Vanish and Blind abilities by 90 sec. |
| Dirty Tricks | 2 | 2 | Nuevo en Forever | Reduces the Energy cost of your Sap and Blind abilities by 50%. |
| Improved Ambush | 2 | 3 | Igual que en Classic Era | Increases the critical strike chance of your Ambush ability by 45%. |
| Initiative | 3 | 3 | Cambiado respecto a Classic Era | Gives you a 100% chance to add an additional combo point to your target when using your Ambush, Garrote, or Cheap Shot ability. |
| Ghostly Strike | 3 | 1 | Cambiado respecto a Classic Era | A strike that deals 125% (180% if a Dagger is equipped in your Main Hand) weapon damage and increases your chance to dodge by 15% for 7 sec. Awards 1 combo point. |
| Improved Distract | 3 | 2 | Nuevo en Forever | Increases the radius of your Distract ability by 5 yds, and further reduces the Stealth detection of distracted enemies as though they were an additional 2 levels lower. |
| Heightened Senses | 4 | 2 | Cambiado respecto a Classic Era | Increases your Stealth detection as if you were 3 levels higher and reduces your chance to be hit by spells and ranged attacks by 4%. |
| Premeditation | 4 | 1 | Cambiado respecto a Classic Era | Adds 2 Combo Points to your target. You must add to or use those combo points within 20 sec or the combo points are lost. |
| Serrated Blades | 4 | 3 | Cambiado respecto a Classic Era | Causes your attacks to ignore 9% of your target's Armor and increases the damage dealt by your Rupture ability by 30%. |
| Dirty Deeds | 5 | 2 | Cambiado respecto a Classic Era | Reduces the Energy cost of your Cheap Shot and Garrote abilities by 20, and your Garrote ability no longer requires you to be behind your target. |
| Preparation | 5 | 1 | Igual que en Classic Era | When activated, this ability immediately finishes the cooldown on your other Rogue abilities. |
| Hemorrhage | 5 | 1 | Cambiado respecto a Classic Era | An instant strike that deals 100% weapon damage (145% if a Dagger is equipped) and causes the target to take 15% increased Rupture damage from the Rogue. Lasts 15 sec. Awards 1 Combo Point. |
| Quietus | 6 | 5 | Nuevo en Forever | Your Sinister Strike, Ghostly Strike, and Hemorrhage abilities cause 10% more damage against targets below 35% health. |
| Cutthroat | 6 | 5 | Nuevo en Forever | Your Backstab has a 15% chance to cause your next Ambush within 10 sec to not require Stealth. |
| Thousand Cuts | 7 | 1 | Nuevo en Forever | When your Rupture ability deals periodic damage, the Energy cost of your next Hemorrhage or Backstab ability within 10 sec is reduced by 3, stacking up to 5 times. |
