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Armor

Armor protects every character from the moment they leave the starting zone. The auction house carries cloth, leather, mail, and plate gear across every level bracket, plus shields, rings, trinkets, cloaks, and the rest of the accessory slots.

Items in Armor

3,693 items

Showing 3,151–3,200 of 3,693 items

Subclass
Supreme Leggings uncommon qualityLeather63Leather
Supreme Sash uncommon qualityLeather61Leather
Supreme Shoes uncommon qualityLeather63Leather
Supreme Shoulders uncommon qualityLeather63Leather
Sutarn's Ring rare qualityCloth37Cloth
Swampchill Fetish rare qualityMiscellaneous38Miscellaneous
Swamp Pendant uncommon qualityMiscellaneous56Miscellaneous
Swamp Ring uncommon qualityMiscellaneous57Miscellaneous
Swampwalker Boots rare qualityLeather37Leather
Swashbuckler's Belt uncommon qualityLeather52Leather
Swashbuckler's Boots uncommon qualityLeather54Leather
Swashbuckler's Bracers uncommon qualityLeather52Leather
Swashbuckler's Breastplate uncommon qualityLeather58Leather
Swashbuckler's Cape uncommon qualityCloth51Cloth
Swashbuckler's Eyepatch uncommon qualityLeather55Leather
Swashbuckler's Gloves uncommon qualityLeather53Leather
Swashbuckler's Leggings uncommon qualityLeather56Leather
Swashbuckler's Shoulderpads uncommon qualityLeather55Leather
Swift Boots uncommon qualityLeather40Leather
Sylvan Cloak uncommon qualityCloth24Cloth
Sylvan Crown epic qualityCloth75Cloth
Sylvan Shoulders epic qualityCloth75Cloth
Sylvan Vest epic qualityCloth75Cloth
Symbolic Belt uncommon qualityPlate41Plate
Symbolic Breastplate uncommon qualityPlate43Plate
Symbolic Crest uncommon qualityShield43Shield
Symbolic Crown uncommon qualityPlate43Plate
Symbolic Gauntlets uncommon qualityPlate41Plate
Symbolic Greaves uncommon qualityPlate42Plate
Symbolic Legplates uncommon qualityPlate42Plate
Symbolic Pauldrons uncommon qualityPlate42Plate
Symbolic Vambraces uncommon qualityPlate41Plate
Talisman of the Naga Lord uncommon qualityMiscellaneous47Miscellaneous
Tanned Leather Boots common qualityLeather17Leather
Tanned Leather Bracers common qualityLeather17Leather
Tarantula Silk Sash uncommon qualityCloth23Cloth
Targe Shield poor qualityShield28Shield
Tarnished Chain Boots common qualityMail5Mail
Tarnished Chain Gloves common qualityMail5Mail
Tarnished Chain Vest common qualityMail5Mail
Tarnished Silver Necklace poor qualityMiscellaneous1Miscellaneous
Tattered Cloth Boots common qualityCloth5Cloth
Tattered Cloth Bracers common qualityCloth5Cloth
Tattered Cloth Gloves common qualityCloth5Cloth
Tattered Cloth Vest common qualityCloth5Cloth
Tattered Leather Hood rare qualityLeather56Leather
Tear of the Dreamer epic qualityMiscellaneous80Miscellaneous
Techbot CPU Shell common qualityShield26Shield
Tellurium Band uncommon qualityMiscellaneous47Miscellaneous
Tellurium Necklace uncommon qualityMiscellaneous45Miscellaneous

About Armor

The four armor weights are four separate economies. Cloth is the deepest shelf in the game, because every humanoid boss drops it and three classes wear it, so its price floors are easy to read. Plate splits internally: tanking pieces with defensive stats price above same-level damage plate, because tank demand is steadier.

Who buys each armor type, and how crafted and dropped pieces price, 3 paragraphs

Each weight sells to its own classes: leather to rogues, druids, monks, and demon hunters; mail to hunters, shamans, and evokers; plate to warriors, paladins, and death knights. Shields pair tank-only demand with low supply, and the miscellaneous subclass (rings, trinkets, cloaks, and off-hand pieces) sells to every class, which makes it the most contested accessory market on a realm.

Cosmetic armor adds a fifth lane. Appearance-driven pieces price on their look rather than their stats, so a low-level green with a rare model can outprice current gear.

Crafted and dropped armor move differently. New crafted gear spikes when a patch lands and its recipe is still rare, bind-on-equip greens settle into a low-volatility floor, and rare drops move with the popularity of the dungeon that drops them.

Where these prices come from

  • Season of Discovery: TSM, about twice a day