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Trade Goods

Trade goods feed every crafting profession: cloth for tailoring, hides for leatherworking, ore for blacksmithing and engineering, herbs for alchemy and inscription, and gems for jewelcrafting. Their auction-house volume is among the highest in the game.

Items in Trade Goods

436 items

Showing 51–100 of 436 items

Subclass
Chimera Leather common qualityTrade Goods50Trade Goods
Chunk of Boar Meat common qualityTrade Goods5Trade Goods
Citrine uncommon qualityTrade Goods40Trade Goods
Clam Meat common qualityTrade Goods14Trade Goods
Coal common qualityTrade Goods30Trade Goods
Coarse Blasting Powder common qualityParts15Parts
Coarse Dynamite common qualityExplosives20Explosives
Coarse Grinding Stone common qualityTrade Goods20Trade Goods
Coarse Sharpening Stone common qualityTrade Goods15Trade Goods
Coarse Stone common qualityTrade Goods15Trade Goods
Coarse Thread common qualityTrade Goods5Trade Goods
Coarse Weightstone common qualityTrade Goods15Trade Goods
Cold Iron Ore common qualityTrade Goods25Trade Goods
Compact Harvest Reaper Kit common qualityDevices35Devices
Conductive Shield Coating common qualityTrade Goods50Trade Goods
Copper Bar common qualityTrade Goods10Trade Goods
Copper Modulator common qualityParts13Parts
Copper Ore common qualityTrade Goods10Trade Goods
Copper Rod common qualityTrade Goods5Trade Goods
Copper Tube common qualityParts10Parts
Core Leather common qualityTrade Goods60Trade Goods
Coyote Meat common qualityTrade Goods10Trade Goods
Crag Boar Rib common qualityTrade Goods5Trade Goods
Crawler Claw common qualityTrade Goods13Trade Goods
Crawler Meat common qualityTrade Goods13Trade Goods
Crimson Lotus poor qualityTrade Goods40Trade Goods
Crisp Spider Meat common qualityTrade Goods15Trade Goods
Crocolisk Meat common qualityTrade Goods14Trade Goods
Crude Scope common qualityDevices12Devices
Crystal Vial common qualityTrade Goods35Trade Goods
Cured Heavy Hide common qualityTrade Goods30Trade Goods
Cured Light Hide common qualityTrade Goods10Trade Goods
Cured Medium Hide common qualityTrade Goods20Trade Goods
Cured Rugged Hide common qualityTrade Goods50Trade Goods
Cured Thick Hide common qualityTrade Goods40Trade Goods
Dark Iron Bar common qualityTrade Goods50Trade Goods
Dark Iron Bomb common qualityExplosives57Explosives
Dark Iron Ore common qualityTrade Goods50Trade Goods
Dark Rune uncommon qualityTrade Goods55Trade Goods
Deadly Scope common qualityDevices42Devices
Deathweed common qualityTrade Goods30Trade Goods
Deeprock Salt common qualityTrade Goods40Trade Goods
Delicate Arcanite Converter common qualityParts58Parts
Dense Blasting Powder common qualityParts50Parts
Dense Dynamite common qualityExplosives45Explosives
Dense Grinding Stone common qualityTrade Goods45Trade Goods
Dense Sharpening Stone common qualityTrade Goods45Trade Goods
Dense Stone common qualityTrade Goods45Trade Goods
Dense Weightstone common qualityTrade Goods45Trade Goods
Deviate Fish common qualityTrade Goods15Trade Goods

About Trade Goods

Materials are the clearest patch-cycle market in the game. A new patch sends old-content materials cheap and new-content materials expensive, and the shift shows in the price history weeks before it is obvious in the game itself.

Where each material's supply comes from, and why realms differ, 2 paragraphs

Each subclass has its own supply line. Cloth follows leveling traffic through humanoid zones; enchanting materials come from disenchanting unwanted gear, so their supply rises when gear prices fall; and elemental materials such as motes and primals gate so many classic-era recipes that primal trading was effectively TBC's spot market.

Commodity prices also diverge between realms more than gear prices do: the same ore can be plentiful on one server and scarce on another. Retail narrows that gap for true commodities, which trade in one region-wide pool, while the classic editions still price every stack realm by realm.

Where these prices come from

  • Season of Discovery: TSM, about twice a day