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Trade Goods

Trade goods feed every crafting profession: cloth for tailoring, hides for leatherworking, ore for blacksmithing and engineering, herbs for alchemy and inscription, and gems for jewelcrafting. Their auction-house volume is among the highest in the game.

Items in Trade Goods

2,987 items

Showing 1,851–1,900 of 2,987 items

Subclass
Overcharged Capacitor common qualityParts20Parts
Overcharged Overclocker uncommon qualityItem ID #198220Finishing Reagents61Finishing Reagents
Overcharged Overclocker uncommon qualityItem ID #198221Finishing Reagents61Finishing Reagents
Overcharged Overclocker uncommon qualityItem ID #198219Finishing Reagents61Finishing Reagents
Overclocked Cogwheel uncommon qualityItem ID #221915Optional Reagents72Optional Reagents
Overclocked Cogwheel uncommon qualityItem ID #221914Optional Reagents72Optional Reagents
Overclocked Cogwheel uncommon qualityItem ID #221916Optional Reagents72Optional Reagents
Oversized Blasting Cap common qualityParts40Parts
Owlseye rare qualityJewelcrafting45Jewelcrafting
Oxxein Ore uncommon qualityMetal & Stone50Metal & Stone
Pale Huskfish uncommon qualityCooking70Cooking
Pallid Bone common qualityLeather50Leather
Pandaren Peach common qualityCooking30Cooking
Pandaren Pottery Shard uncommon qualityOther32Other
Pandarian Garnet uncommon qualityJewelcrafting30Jewelcrafting
Pandemonite rare qualityJewelcrafting40Jewelcrafting
Pastry Packets common qualityCooking60Cooking
Patch of Crystal-Infused Leather common qualityLeather15Leather
Patch of Fel Hide common qualityLeather15Leather
Patch of Thick Clefthoof Leather common qualityLeather15Leather
Peacebloom common qualityHerb10Herb
Pebbled Rock Salts common qualityCooking60Cooking
Peerless Plumage uncommon qualityLeather80Leather
Penumbra Thread common qualityOther50Other
Perfect Deviate Scale common qualityLeather10Leather
Perfected Cogwheel uncommon qualityItem ID #244701Optional Reagents72Optional Reagents
Perfected Cogwheel uncommon qualityItem ID #244702Optional Reagents72Optional Reagents
Perfect Preservatives common qualityCooking1Cooking
Petal Powder rare qualityItem ID #228406Finishing Reagents71Finishing Reagents
Petal Powder rare qualityItem ID #228404Finishing Reagents71Finishing Reagents
Petal Powder rare qualityItem ID #228405Finishing Reagents71Finishing Reagents
Petrified Root rare qualityOther80Other
Phaedrum Ore uncommon qualityMetal & Stone50Metal & Stone
Phantasmal Haunch common qualityCooking50Cooking
Phantom Bloom common qualityItem ID #239690Herb70Herb
Phantom Bloom common qualityItem ID #239691Herb70Herb
Phantom Bloom common qualityItem ID #239692Herb70Herb
Photosynthesized Scrap common qualityCooking80Cooking
Pile of Junk uncommon qualityOther80Other
Pink Dye common qualityOther10Other
Pink Turnip common qualityCooking30Cooking
Plant Protein common qualityCooking80Cooking
Plated Darkfish common qualityCooking1Cooking
Platinum Ore uncommon qualityMetal & Stone45Metal & Stone
Pocked Bonefish common qualityCooking50Cooking
Polished Ammolite rare qualityItem ID #273065Optional Reagents72Optional Reagents
Polished Ammolite rare qualityItem ID #273066Optional Reagents72Optional Reagents
Polished Horn common qualityInscription1Inscription
Polluted Puffer common qualityCooking80Cooking
Porous Polishing Abrasive common qualityParts50Parts

About Trade Goods

Materials are the clearest patch-cycle market in the game. A new patch sends old-content materials cheap and new-content materials expensive, and the shift shows in the price history weeks before it is obvious in the game itself.

Where each material's supply comes from, and why realms differ, 2 paragraphs

Each subclass has its own supply line. Cloth follows leveling traffic through humanoid zones; enchanting materials come from disenchanting unwanted gear, so their supply rises when gear prices fall; and elemental materials such as motes and primals gate so many classic-era recipes that primal trading was effectively TBC's spot market.

Commodity prices also diverge between realms more than gear prices do: the same ore can be plentiful on one server and scarce on another. Retail narrows that gap for true commodities, which trade in one region-wide pool, while the classic editions still price every stack realm by realm.

Where these prices come from

  • Retail: Blizzard, hourly