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Trade Goods

Trade goods drive every crafting profession in the game. Tailoring needs cloth, leatherworking needs hides, blacksmithing and engineering need ore, alchemy and inscription need herbs, jewelcrafting needs gems. The auction-house volume on these categories is some of the highest in the game.

Our trade-goods catalog covers cloth, leather, hides, metal and stone, herbs, elemental materials, enchanting reagents, jewelcrafting stones, parts, and the Retail-era optional and finishing reagents that feed crafting orders. Each subclass corresponds to a profession's primary input pipeline, so a quick glance at the subclass column tells you which tradeskill the item feeds.

Materials are the clearest patch-cycle market in the game. A new expansion patch sends old-content materials cheap and new-content materials expensive, and the transition shows up in the history charts weeks before it is obvious in the in-game UI. Supply lines differ per subclass: cloth supply follows leveling traffic through humanoid zones, enchanting materials arrive by disenchanting unwanted gear (so their supply moves inversely with gear prices), and elemental materials — motes, primals, crystallized elements — gate enough classic-era recipes that primal trading was effectively TBC's spot market.

Click any material to open its price-history page, which shows current minimum buyout, average and median sale price, and total quantity listed. The realm selector on that page is especially useful for materials, because commodity prices diverge more between realms than gear prices do — the same ore can be plentiful on one server and scarce on another, and the chart makes the difference explicit. Retail narrows that divergence for true commodities, which trade in a region-wide pool rather than per realm, while the classic editions still price every stack realm by realm — so the selector does its heaviest work on classic charts.

Showing 1,901–1,950 of 2,968 items

Subclass
Prepared Ghoulfish70Cooking
Preserved Ogre Eye25Inscription
Preserving Embroidery ThreadItem ID #22288671Finishing Reagents
Preserving Embroidery ThreadItem ID #22288571Finishing Reagents
Preserving Embroidery ThreadItem ID #22288771Finishing Reagents
Primal Air15Elemental
Primal Bat Leather10Leather
Primal Bear Spine60Other
Primal ConvergentItem ID #19149560Other
Primal ConvergentItem ID #19149360Other
Primal ConvergentItem ID #19149460Other
Primal Diamond30Jewelcrafting
Primal Earth15Elemental
Primal Fire15Elemental
Primal Flux60Metal & Stone
Primal Life15Elemental
Primal Mana15Elemental
Primal Might15Elemental
Primal Molten AlloyItem ID #18954360Metal & Stone
Primal Molten AlloyItem ID #18954260Metal & Stone
Primal Molten AlloyItem ID #18954170Metal & Stone
Primal Mooncloth15Cloth
Primal Nether15Elemental
Primal Shadow15Elemental
Primal Spore BindingItem ID #24460872Optional Reagents
Primal Spore BindingItem ID #24460772Optional Reagents
Primal Tiger Leather10Leather
Primal Water15Elemental
Primordial Ruby30Jewelcrafting
Primordial Saronite20Other
Prismatic Focusing IrisItem ID #25148872Optional Reagents
Prismatic Focusing IrisItem ID #25148772Optional Reagents
Prismatic Leaper60Cooking
Prismatic Null StoneItem ID #21377372Optional Reagents
Prismatic Null StoneItem ID #21377272Optional Reagents
Prismatic Null StoneItem ID #21377172Optional Reagents
Prismatic Scale30Leather
Prismatic Scale Fragment30Leather
Pristine Black Diamond25Jewelcrafting
Pristine Core Leather70Leather
Pristine Falcosaur Feather40Other
Pristine Hide25Leather
Pristine Polygon80Other
Pristine Vorquin Horn60Leather
Prized Combatant's Heraldry70Other
Profaned Tinderbox70Other
Progenitor Essentia50Elemental
Progenium Ore50Metal & Stone
Projection PrismItem ID #193030400Jewelcrafting
Projection PrismItem ID #193031415Jewelcrafting