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Armor

Armor protects every character from the moment they leave the starting zone. The auction house carries cloth, leather, mail, and plate gear across every level bracket, plus shields, rings, trinkets, cloaks, and the rest of the accessory slots.

Items in Armor

3,695 items

Market values are per realm. Pick a realm to see them in this table.

Showing 1,351–1,400 of 3,695 items

Subclass
Green Linen Shirt common qualityMiscellaneous14Miscellaneous
Green Silk Armor uncommon qualityCloth33Cloth
Green Silken Shoulders uncommon qualityCloth36Cloth
Greenstone Circle uncommon qualityMiscellaneous38Miscellaneous
Greenstone Talisman uncommon qualityMiscellaneous35Miscellaneous
Green Tinted Goggles uncommon qualityCloth30Cloth
Greenweave Bracers uncommon qualityCloth21Cloth
Greenweave Branch uncommon qualityMiscellaneous27Miscellaneous
Greenweave Cloak uncommon qualityCloth20Cloth
Greenweave Gloves uncommon qualityCloth25Cloth
Greenweave Leggings uncommon qualityCloth27Cloth
Greenweave Mantle uncommon qualityCloth26Cloth
Greenweave Robe uncommon qualityCloth27Cloth
Greenweave Sandals uncommon qualityCloth23Cloth
Greenweave Sash uncommon qualityCloth22Cloth
Greenweave Vest uncommon qualityCloth27Cloth
Green Whelp Armor uncommon qualityLeather35Leather
Green Woolen Vest common qualityCloth17Cloth
Grizzly Belt common qualityLeather11Leather
Grizzly Bracers common qualityLeather11Leather
Grizzly Buckler uncommon qualityShield13Shield
Grizzly Cape common qualityCloth10Cloth
Grizzly Gloves common qualityLeather14Leather
Grizzly Jerkin uncommon qualityLeather16Leather
Grizzly Pants uncommon qualityLeather14Leather
Grizzly Slippers common qualityLeather13Leather
Grunt's AnkleWraps uncommon qualityMail21Mail
Grunt's Belt uncommon qualityMail20Mail
Grunt's Bracers uncommon qualityMail19Mail
Grunt's Cape uncommon qualityCloth19Cloth
Grunt's Chestpiece uncommon qualityMail26Mail
Grunt's Handwraps uncommon qualityMail21Mail
Grunt's Legguards uncommon qualityMail24Mail
Grunt's Pauldrons uncommon qualityMail25Mail
Grunt's Shield uncommon qualityShield24Shield
Gryphon Cloak uncommon qualityCloth45Cloth
Gryphon Mail Belt uncommon qualityMail48Mail
Gryphon Mail Bracelets uncommon qualityMail47Mail
Gryphon Mail Breastplate uncommon qualityMail51Mail
Gryphon Mail Buckler uncommon qualityShield51Shield
Gryphon Mail Crown uncommon qualityMail50Mail
Gryphon Mail Gauntlets uncommon qualityMail47Mail
Gryphon Mail Greaves uncommon qualityMail47Mail
Gryphon Mail Legguards uncommon qualityMail50Mail
Gryphon Mail Pauldrons uncommon qualityMail48Mail
Guardian Armor uncommon qualityLeather35Leather
Guardian Belt uncommon qualityLeather34Leather
Guardian Buckler uncommon qualityShield25Shield
Guardian Cloak uncommon qualityCloth37Cloth
Guardian Gloves common qualityLeather38Leather

About Armor

The four armor weights are four separate economies. Cloth is the deepest shelf in the game, because every humanoid boss drops it and three classes wear it, so its price floors are easy to read. Plate splits internally: tanking pieces with defensive stats price above same-level damage plate, because tank demand is steadier.

Who buys each armor type, and how crafted and dropped pieces price, 3 paragraphs

Each weight sells to its own classes: leather to rogues, druids, monks, and demon hunters; mail to hunters, shamans, and evokers; plate to warriors, paladins, and death knights. Shields pair tank-only demand with low supply, and the miscellaneous subclass (rings, trinkets, cloaks, and off-hand pieces) sells to every class, which makes it the most contested accessory market on a realm.

Cosmetic armor adds a fifth lane. Appearance-driven pieces price on their look rather than their stats, so a low-level green with a rare model can outprice current gear.

Crafted and dropped armor move differently. New crafted gear spikes when a patch lands and its recipe is still rare, bind-on-equip greens settle into a low-volatility floor, and rare drops move with the popularity of the dungeon that drops them.

Where these prices come from

  • Season of Discovery: Classic market data, about twice a day