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Armor

Armor protects every character from the moment they leave the starting zone. The auction house carries cloth, leather, mail, and plate gear across every level bracket, plus shields, rings, trinkets, cloaks, and the rest of the accessory slots.

Items in Armor

3,693 items

Showing 1,701–1,750 of 3,693 items

Subclass
Infiltrator Cord uncommon qualityLeather32Leather
Infiltrator Gloves uncommon qualityLeather32Leather
Infiltrator Pants uncommon qualityLeather34Leather
Infiltrator Shoulders uncommon qualityLeather33Leather
Innervating Band rare qualityMiscellaneous59Miscellaneous
Inscribed Buckler uncommon qualityShield18Shield
Inscribed Cloak uncommon qualityCloth16Cloth
Inscribed Leather Belt uncommon qualityLeather17Leather
Inscribed Leather Boots uncommon qualityLeather18Leather
Inscribed Leather Bracers uncommon qualityLeather17Leather
Inscribed Leather Breastplate uncommon qualityLeather21Leather
Inscribed Leather Gloves uncommon qualityLeather19Leather
Inscribed Leather Pants uncommon qualityLeather20Leather
Inscribed Leather Spaulders common qualityLeather21Leather
Insignia Belt uncommon qualityLeather34Leather
Insignia Boots uncommon qualityLeather34Leather
Insignia Bracers uncommon qualityLeather33Leather
Insignia Buckler uncommon qualityShield35Shield
Insignia Cap uncommon qualityLeather35Leather
Insignia Chestguard uncommon qualityLeather36Leather
Insignia Cloak uncommon qualityCloth32Cloth
Insignia Gloves uncommon qualityLeather34Leather
Insignia Leggings uncommon qualityLeather35Leather
Insignia Mantle uncommon qualityLeather35Leather
Interlaced Belt poor qualityCloth34Cloth
Interlaced Boots poor qualityCloth32Cloth
Interlaced Bracers poor qualityCloth38Cloth
Interlaced Cloak poor qualityCloth36Cloth
Interlaced Cowl poor qualityCloth33Cloth
Interlaced Gloves poor qualityCloth33Cloth
Interlaced Pants poor qualityCloth39Cloth
Interlaced Shoulderpads poor qualityCloth35Cloth
Interlaced Vest poor qualityCloth37Cloth
Invoker's Cord uncommon qualityCloth30Cloth
Invoker's Mantle uncommon qualityCloth30Cloth
Iridescent Scale Leggings uncommon qualityMail45Mail
Iridium Chain uncommon qualityMiscellaneous41Miscellaneous
Iridium Circle uncommon qualityMiscellaneous43Miscellaneous
Ironfeather Breastplate rare qualityLeather58Leather
Ironforge Breastplate uncommon qualityMail20Mail
Ironhide Belt uncommon qualityMail51Mail
Ironhide Bracers uncommon qualityMail50Mail
Ironhide Breastplate uncommon qualityMail56Mail
Ironhide Cloak uncommon qualityCloth49Cloth
Ironhide Gauntlets uncommon qualityMail52Mail
Ironhide Greaves uncommon qualityMail52Mail
Ironhide Helmet uncommon qualityMail55Mail
Ironhide Legguards uncommon qualityMail55Mail
Ironhide Pauldrons uncommon qualityMail53Mail
Ironhide Shield uncommon qualityShield56Shield

About Armor

The four armor weights are four separate economies. Cloth is the deepest shelf in the game, because every humanoid boss drops it and three classes wear it, so its price floors are easy to read. Plate splits internally: tanking pieces with defensive stats price above same-level damage plate, because tank demand is steadier.

Who buys each armor type, and how crafted and dropped pieces price, 3 paragraphs

Each weight sells to its own classes: leather to rogues, druids, monks, and demon hunters; mail to hunters, shamans, and evokers; plate to warriors, paladins, and death knights. Shields pair tank-only demand with low supply, and the miscellaneous subclass (rings, trinkets, cloaks, and off-hand pieces) sells to every class, which makes it the most contested accessory market on a realm.

Cosmetic armor adds a fifth lane. Appearance-driven pieces price on their look rather than their stats, so a low-level green with a rare model can outprice current gear.

Crafted and dropped armor move differently. New crafted gear spikes when a patch lands and its recipe is still rare, bind-on-equip greens settle into a low-volatility floor, and rare drops move with the popularity of the dungeon that drops them.

Where these prices come from

  • Season of Discovery: TSM, about twice a day