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Armor

Armor protects every character from the moment they leave the starting zone. The auction house carries cloth, leather, mail, and plate gear across every level bracket, plus shields, rings, trinkets, cloaks, and the rest of the accessory slots.

Items in Armor

3,693 items

Showing 1,551–1,600 of 3,693 items

Subclass
High Councillor's Circlet uncommon qualityCloth62Cloth
High Councillor's Cloak uncommon qualityCloth59Cloth
High Councillor's Gloves uncommon qualityCloth61Cloth
High Councillor's Mantle uncommon qualityCloth62Cloth
High Councillor's Pants uncommon qualityCloth63Cloth
High Councillor's Robe uncommon qualityCloth64Cloth
High Councillor's Sash uncommon qualityCloth60Cloth
High Councillor's Scepter uncommon qualityMiscellaneous64Miscellaneous
High Councillor's Tunic uncommon qualityCloth64Cloth
Hillman's Belt uncommon qualityLeather25Leather
Hillman's Cloak common qualityCloth30Cloth
Hillman's Leather Gloves uncommon qualityLeather29Leather
Hillman's Leather Vest uncommon qualityLeather20Leather
Hillman's Shoulders uncommon qualityLeather26Leather
Holy Diadem uncommon qualityCloth41Cloth
Holy Shroud rare qualityCloth32Cloth
Horizon Choker rare qualityMiscellaneous51Miscellaneous
Hulking Bands uncommon qualityMail22Mail
Hulking Belt uncommon qualityMail22Mail
Hulking Boots uncommon qualityMail24Mail
Hulking Chestguard uncommon qualityMail28Mail
Hulking Cloak uncommon qualityCloth20Cloth
Hulking Gauntlets uncommon qualityMail23Mail
Hulking Leggings uncommon qualityMail25Mail
Hulking Shield uncommon qualityShield26Shield
Hulking Spaulders uncommon qualityMail26Mail
Humbert's Chestpiece uncommon qualityMail28Mail
Humbert's Helm uncommon qualityLeather30Leather
Humbert's Pants uncommon qualityCloth29Cloth
Hunting Belt common qualityLeather13Leather
Hunting Boots common qualityLeather14Leather
Hunting Bracers common qualityLeather14Leather
Hunting Buckler uncommon qualityShield14Shield
Hunting Cloak common qualityCloth13Cloth
Hunting Gloves uncommon qualityLeather15Leather
Hunting Pants uncommon qualityLeather16Leather
Hunting Tunic uncommon qualityLeather17Leather
Huntsman's Armor uncommon qualityLeather43Leather
Huntsman's Bands uncommon qualityLeather39Leather
Huntsman's Belt uncommon qualityLeather39Leather
Huntsman's Boots uncommon qualityLeather40Leather
Huntsman's Cap uncommon qualityLeather40Leather
Huntsman's Cape uncommon qualityCloth38Cloth
Huntsman's Gloves uncommon qualityLeather40Leather
Huntsman's Leggings uncommon qualityLeather42Leather
Huntsman's Shoulders uncommon qualityLeather41Leather
Husk of Naraxis uncommon qualityMail27Mail
Hydralick Armor rare qualityPlate54Plate
Hyperion Armor uncommon qualityPlate65Plate
Hyperion Gauntlets uncommon qualityPlate62Plate

About Armor

The four armor weights are four separate economies. Cloth is the deepest shelf in the game, because every humanoid boss drops it and three classes wear it, so its price floors are easy to read. Plate splits internally: tanking pieces with defensive stats price above same-level damage plate, because tank demand is steadier.

Who buys each armor type, and how crafted and dropped pieces price, 3 paragraphs

Each weight sells to its own classes: leather to rogues, druids, monks, and demon hunters; mail to hunters, shamans, and evokers; plate to warriors, paladins, and death knights. Shields pair tank-only demand with low supply, and the miscellaneous subclass (rings, trinkets, cloaks, and off-hand pieces) sells to every class, which makes it the most contested accessory market on a realm.

Cosmetic armor adds a fifth lane. Appearance-driven pieces price on their look rather than their stats, so a low-level green with a rare model can outprice current gear.

Crafted and dropped armor move differently. New crafted gear spikes when a patch lands and its recipe is still rare, bind-on-equip greens settle into a low-volatility floor, and rare drops move with the popularity of the dungeon that drops them.

Where these prices come from

  • Season of Discovery: TSM, about twice a day