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Trade Goods

Trade goods feed every crafting profession: cloth for tailoring, hides for leatherworking, ore for blacksmithing and engineering, herbs for alchemy and inscription, and gems for jewelcrafting. Their auction-house volume is among the highest in the game.

Items in Trade Goods

2,987 items

Showing 1,251–1,300 of 2,987 items

Subclass
Gleaming Shard rare qualityEnchanting70Enchanting
Glimmering Gemdust uncommon qualityItem ID #242621Jewelcrafting80Jewelcrafting
Glimmering Gemdust uncommon qualityItem ID #242620Jewelcrafting80Jewelcrafting
Glittering Glass common qualityJewelcrafting70Jewelcrafting
Glittering Parchment common qualityInscription60Inscription
Gloaming Alloy uncommon qualityItem ID #238202Metal & Stone80Metal & Stone
Gloaming Alloy uncommon qualityItem ID #238203Metal & Stone80Metal & Stone
Globe of Water common qualityElemental10Elemental
Gloom Chitin common qualityItem ID #212668Leather70Leather
Gloom Chitin common qualityItem ID #212669Leather70Leather
Gloom Chitin common qualityItem ID #212667Leather70Leather
Gloom Dust common qualityEnchanting45Enchanting
Gloomfathom Hide rare qualityOther70Other
Glossy Stone common qualityItem ID #192884Jewelcrafting60Jewelcrafting
Glossy Stone common qualityItem ID #192885Jewelcrafting60Jewelcrafting
Glossy Stone common qualityItem ID #192883Jewelcrafting60Jewelcrafting
Glowing Titan Orb common qualityOther60Other
Goblin-Machined Piston rare qualityParts20Parts
Goblin Rocket Fuel common qualityParts10Parts
Gold Bar uncommon qualityMetal & Stone10Metal & Stone
Goldclover common qualityHerb20Herb
Goldclover Leaf common qualityHerb20Herb
Golden Beryl uncommon qualityJewelcrafting45Jewelcrafting
Golden Carp common qualityCooking30Cooking
Golden Darter common qualityCooking15Cooking
Golden Draenite uncommon qualityJewelcrafting15Jewelcrafting
Goldengill Trout uncommon qualityCooking70Cooking
Golden Lotus uncommon qualityHerb30Herb
Golden Pearl uncommon qualityJewelcrafting10Jewelcrafting
Golden Pigment common qualityInscription10Inscription
Golden Rod poor qualityEnchanting13Enchanting
Golden Sansam common qualityHerb10Herb
Golden Sansam Leaf common qualityHerb10Herb
Gold Ore uncommon qualityMetal & Stone10Metal & Stone
Gold Ore Nugget uncommon qualityMetal & Stone35Metal & Stone
Gold Power Core common qualityParts10Parts
Goldthorn common qualityHerb10Herb
Goldthorn Bramble common qualityHerb10Herb
Gooey Spider Leg common qualityCooking10Cooking
Gore Guppy common qualityCooking70Cooking
Goretusk Liver common qualityCooking10Cooking
Goretusk Snout poor qualityCooking6Cooking
Gorgrond Flytrap common qualityHerb35Herb
Gorgrond Flytrap Ichor common qualityHerb35Herb
Granulated Spices common qualityCooking80Cooking
Grave Moss common qualityHerb10Herb
Grave Moss Leaf common qualityHerb10Herb
Gray Dye common qualityOther10Other
Greased Cogwheel uncommon qualityItem ID #244700Optional Reagents72Optional Reagents
Greased Cogwheel uncommon qualityItem ID #244699Optional Reagents72Optional Reagents

About Trade Goods

Materials are the clearest patch-cycle market in the game. A new patch sends old-content materials cheap and new-content materials expensive, and the shift shows in the price history weeks before it is obvious in the game itself.

Where each material's supply comes from, and why realms differ, 2 paragraphs

Each subclass has its own supply line. Cloth follows leveling traffic through humanoid zones; enchanting materials come from disenchanting unwanted gear, so their supply rises when gear prices fall; and elemental materials such as motes and primals gate so many classic-era recipes that primal trading was effectively TBC's spot market.

Commodity prices also diverge between realms more than gear prices do: the same ore can be plentiful on one server and scarce on another. Retail narrows that gap for true commodities, which trade in one region-wide pool, while the classic editions still price every stack realm by realm.

Where these prices come from

  • Retail: Blizzard, hourly